I was pretty disappointed when I got my first fully upgraded card, and then it appeared again to get XP. I was expecting the card to no longer be able to be picked so I could easily fully upgrade all my cards. Spending money on XP is a complete waste. At least make the XP more than a 1:1 ratio.
I'm a bit sad to see how long campaign levels are coming out. I know it takes time to draw the art and such, but at this rate just the vespitole story will be done in about 6 months to a year.
I guess against popular belief, I LOVE those wall climb-leave-jumpmidair-turn-grab wall jumps. Adds some challenge to the game that a lot of platforming games lack. And it's really satisfying when you finally get that triangle :)
Chapter 8's battle is WAY harder than any other campaign battle. She starts with 8 coins, 2 serfs, AND she steals your food production. It's just unfair...
For all of you who are complaining/having trouble with the survivors: to get a higher survive chance you have to put in survivors with combat ability too. (I think melee gives more survive chance) If you put two level 3 survivors and two level 3 melee, the survive rate with be pretty high.
So what happens when you buy a new ship? I bought an Interceptor thinking I would get a second ship, but my first one disappeared. Then to test it, I bought a Scout and my Interceptor disappeared -- all that money wasted. Is there a storage bay or something?
It's a big one I know. There originally was some sort of thinking there but in the end I went with some gut check numbers. I'm definitely looking at the feedback and going to adjust accordingly if I do a sequel or major update. Thanks for dropping a note and commenting! I appreciate the time! Best, -Tim
Really silly to force people to visit your website by putting a hidden link to your website right under the "Click to begin." button. If people like the game enough they'll visit on their own.
there is no hangar atm, sorry.