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Red Crucible: Reloaded

Play Red Crucible: Reloaded

Jan. 20, 2017

Rating: 0

For some reason, whenever i go fullscreen, the game looks blurry, and the cursor dissapears, replaced by a normal mouse arrow. It is a small annoyance to not be able to play fullscreen, but still. Does anybody know why I am having this problem?

The Enchanted Cave 2

Play The Enchanted Cave 2

May. 28, 2015

Rating: 1

I don't know if anyone else feels this way, but I think it would be nice if you could navigate the crafting and store menus with arrow keys. It would be much nicer when I'm looking for a specific stat (such as ice defense) for a potion if I could just move around without needing to continually click with my mouse, especially when I'm using a trackpad.

Woodclicker

Play Woodclicker

Apr. 08, 2015

Rating: 0

Do the minebots suck or is it just me?

The Awakening RPG

Play The Awakening RPG

Dec. 07, 2014

Rating: -1

Where is the house you buy in Bavelock?

Developer response from RockLou

The house for sale is next to the 'Housing houses' sign. But it's inside the Housing houses store that you actually buy it.

Crystal Story II

Play Crystal Story II

Jan. 26, 2014

Rating: 0

I do not like how you only get 8 characters for your name. It allows for almost no creativity! Is this changeable?

Paladog

Play Paladog

Dec. 31, 2013

Rating: 2

I like Paladog, the only major complaint I have with it is that it is too repetitive. You have to play 2 normal levels to get one special level, and 2 of the special levels are basically normals anyway. That makes the ratio of normals to specials 10:2 or 5:1. Turns the game into quite a grind. Reducing the ratio of normals to specials, adding more specials, and/or increasing variety of gameplay would make the game a lot better. If there is a Paladog 2, I would greatly love to see some of this stuff implemented in it.

Bitzy Blitz

Play Bitzy Blitz

Nov. 08, 2013

Rating: 0

What do you mean there is a stats tab to the left? I can't see it anywhere.

Developer response from WingonStudios

It's in the pause menu, you have to hold over the tab that says Stats vertically.

Pixvader

Play Pixvader

Oct. 17, 2013

Rating: 0

I have to agree with Sasuke and Narinik, if we got credits from losing rounds, the game would improve drastically. Even half or something would be far better than nothing. Whenever I die in a level I think, "Well at least I can upgrade something to make the level a little easier and then try again... oh wait. Nevermind, all that work was for nothing."

Cyber Chaser

Play Cyber Chaser

Oct. 09, 2013

Rating: 0

I really like this game. It involves some player skill with quests, upgrades, decent graphics, enemies of improving difficulty, and a good user interface. Drawbacks are the game isn't difficult enough, at times I feel like I'm doing too well and I shouldn't be this far along. I would be giving it a 4/5 because of this, except the developer of the game replies to comments and promptly updates the game based on feedback from players. That makes it an easy 5/5. Good work SilenGames.

Realm of the Mad God

Play Realm of the Mad God

Jul. 01, 2013

Rating: -2

Is anybody else getting locked out of the game by the stupid Kabam ads? I go in the nexus, but the screen is dark and I can't click on anything because the ad didn't load yet. Sometimes, if I refresh it does, and then I can exit it, but sometimes it is just a butt.

Strike Force Heroes 2

Play Strike Force Heroes 2

Jun. 23, 2013

Rating: 1

I like the game, but one thing that bugs me is if you play the early campaign levels on hard or insane, you still have to deal with the instructions the game gives you, the forced cutscenes and slow dialogue/storyline parts.

Magnetized

Play Magnetized

Apr. 30, 2013

Rating: 1

I'm really glad the level scheme changed at 21, cause I was getting close to leaving. Great game, 5/5

Ultimate Tank War

Play Ultimate Tank War

Mar. 28, 2013

Rating: 2

The problem I see, besides maxing production and money generation, is that the higher level tanks still only take one health away from structures, and you produce far fewer of the advanced tanks. This steered me into building gun tanks early before my laser tanks, but if I decide to select all tanks using "w", my laser tanks kamikaze on the buildings, doing virtually nothing.

Island Escape

Play Island Escape

Jan. 17, 2013

Rating: 2

I love driving up the mountain, then turning around and driving down the mountain at 200 km/hr. Whooooo!

Incursion

Play Incursion

Dec. 26, 2012

Rating: 6

I want badges yes I do! I want badges how 'bout you?

Incursion

Play Incursion

Dec. 21, 2012

Rating: 0

I believe there is a typo in the upgrades section. For the archer attack damage upgrade it goes 5%, 10%, and then 30%. Perhaps this could be fixed?

Hordes and Lords

Play Hordes and Lords

Nov. 02, 2012

Rating: 1

Take note guys. You only get experience the first time you play a level. So if you want to get your squads as high a level as possible, replay levels till you have to enough money to buy all available squads before playing new levels. That way, the most experience possible is gained.

bit Dungeon

Play bit Dungeon

Oct. 23, 2012

Rating: 0

Why is it that when I defend it doesn't always protect me, and why don't the saves always work?

Mini Attack: Urban Combat

Play Mini Attack: Urban Combat

Sep. 20, 2012

Rating: -3

Does anybody else not use their grenades? Cause I never really used them after the tutorial...

Paladog

Play Paladog

Jun. 10, 2012

Rating: 6

I really love this game but I think the upgrade system could use improvement. Like Eimazein stated, it would be nice to see which upgrades you have between battles on a stats screen. Also, I think it is ridiculous to have some of the skills go up to 20. Who is going to put twenty points into one skill? Do you know how many times you would have to level up just to max food production and prayer? Besides, that would have to mean that either the skills were overpowered, or not worth it. IMHO I think the skills should max at 10 levels. This way there are reasonable goals and you can see more visible changes.

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