I can't speak for the other classes, but the sword is awesome on the Agil-Type girl. It does a massive amount of damage, and you can end up killing most units before they have time to shoot.
@bblackgary Yes. Some of the card art is from Spore. If you click Fotosynthesis's name on the top left of the main page it will direct you to their profile.
If you go from a high level town, to a low level town, and then back to a high level town all the heres that you temporarily lost regain that "New" icon until you click them all again....it's kinda annoying. I already know who they are... :P
When you join a higher invested city from a lower invested city, you may see heroes that you have already seen again but can see newly added heroes that your city has unlocked. Those higher level unlocked heroes can be locked again if your lower invested city has not unlocked them yet and so the "new" notification is to allow players to know which heroes you have either gotten or got back when changing cities. It would make sense a couple of times to show up but maybe not much every single time and we'll review further on this.
The Chinese market is such that game companies are forced to create a large amount of games. While the majority of them fail, some catch on. Those few that become popular have to make up for all the money lost whilst developing alternate games. Cheep Developers in SF cost $90 - $110 an hour. These developers are from China, while they do not get paid nearly as much, they still cost a fortune. Considering the size of this game, this game was likely created by a few teams of developers, and while the majority of the initial programers are most likely gone to create another game it would still take quite a few to maintain.
Factor in server costs, permits, and other expenses and you are looking at tens of thousands of dollars a day just to maintain the game. There is no way that the developers are going to make that on a single platform, and so they need to rent the game out to a multitude of companies. Those companies have their own workers to patch bugs, make minor changes, and moderate the community, and they too are looking to make a profit.
No idea why, but I lag super bad in this game even when its on low quality...There are very very few games on kong where I find lag...-- on another note, is it just me or is training dodge and critical much much than the other three skills?
Essentially nothing is a lie, but the way they phrase things is very very deceptive. I haven't really looked into combining, but I would assume its adding +10% to the chance. So if two cards had a 25% chance to combine +10% would make it 27.5% chance. -- the only other thing I can think of is that it means +10% for a common, +5% for a good, +2.5% for a rare, +1.25% for an epic and so on.
You already said that in the forums. Lots of people want the leg so they can use that daily ruby. Delaying them all just because someone is worried about miss clicking it beyond ridiculous. -- Even if you do miss-click, you can just submit a ticket.
When you join a higher invested city from a lower invested city, you may see heroes that you have already seen again but can see newly added heroes that your city has unlocked. Those higher level unlocked heroes can be locked again if your lower invested city has not unlocked them yet and so the "new" notification is to allow players to know which heroes you have either gotten or got back when changing cities. It would make sense a couple of times to show up but maybe not much every single time and we'll review further on this.