And, um... I don't get what the purpose of some of the units is. For example, I have the gun truck upgraded to the max. The Heavy Gun Stug is available, but not as good. So is there some intangible that makes them better? Or is the idea to give us the option of buying new shit or upgrading what we have?
So far this game is pretty fun. Granted, only played with one country and am at level 8, but so far so good. A couple of things though 1) I get the max units on screen thing, but a counter showing how many exactly are on screen might be nice. As well, I bought the unit upgrade but I didn't seem to have room for more units. Right now, 8/10.
Wow. I cruised through to level 28 and then those diamonds things swarmed me. I'm not replaying all those levels for a stupid badge. Shitty game. 0/100.
I daresay while having more to do/more in-depth than the first one, the gameplay itself is lacking. By the time I got to Aspenwood, I just wanted the damn thing to be over because I was so bored of all the zombies being so similar. 3/5
Poorly implemented. 1) Should be able to use mouse for control 2) Failing that, make the arrow keys more sensitive, the movement of the ship seems awful jerky 3) And I'm not certain why, but the game lags horridly at points. 2/5
Interesting problem. My regular officer died. I had a gunner at 100xp and the copper bar (2nd lt.) However, for the purposes of concentrate fire and air superiority, he is not an officer. Is this on purpose and if so, why bother making them an officer at all?
This is a good time kill game, especially because chatting doesn't interfere with game play. I have no real gripe with the game as it is chance based and as such you might win one game 13k to 5k and lose next 11k to 5k. My only gripe is the hard badge should be impossible for endurance's sake. 4/5