those are some complicated formulas for gold production. I tried to write a formula to figure how much new gps i would get from 1 upgrade divided by that upgrades cost. I ended up with about 1-3 variables and and some constants for 1 formula. I gave up when i didn't know if the 5% bonus from the rocker was compounded or added.
under extra, and time travel your math is wrong. if 1 ticket is 25 kreds and 3 are 50 kreds, then buying 3 tickets cost 2/3 or 33% less per ticket or 50% more tickets per kred. 50% cheaper of 25 kreds per ticket would be 50 kreds for 4 tickets. just letting you know.
Seems like steel owrks dont produce enough steel...my steelworks are producing .14m while my steel foundries are doing 8.5m. The windmills are better at producing energy than the coal burners soalr pabel and water power plants. improve the energy and steel output so that they are acutally better when you can finally build them to add progression to the game like with what u did with the wood factory and stone quarry. they require energy and steel to build, but they produce way more.
Make it so that bonus tics are gained at same rate as online tics and remove bonus tic limit or just get rid of bonus tics and have the game run offline Please!!!
4/5 good but needs improvements. 1. Need to fix the lags and freezes 2. need to change the action points movement display as currently slow characters will take more ap to move than displayed. 3.when you walk next to a door the pick lock option should be available(currently you have to click lock-pick then door)4.i feel like hired people should levle up when your main character does instead of it being based an xp system. Currently your main character levels up faster than contractors because you don't always bring them to battle. If you keep the current system atleast display the xp by the character so you know how close they are to the next levle.
Try feeding the wyrms in the wyrm pen.