game sucks, first time playing, and you purchase upgrades and coin/gold value goes to negative when you buy attack speed. worthless, not even going to get this another 30 secs to check out if that is how bad and broken this is.... especially after reading comments 1 month old and dev can't fix it. lazy.
let the game idle auto run and the progress at higher levels is worse than lower levels. I'm at lvl 52 now and only made 1.5 million gold after about 7 hrs of idle. But around lvl 40 I made 10 million gold. Tht is backwards and needs fixing. You also need a 2x, 4x time multiplier on the waves. Save feature doesn't remember to save muted music and sounds, and it doesn't save to not see damage numbers. Lastly QOL updates as mentioned by other players.
If you didn't export the saves or use Aground Cloud, it's possible they are gone for good (although many people are willing to share their .asav files, and I have one available at the sailboat). But make sure to load the game in the same browser and computer as you did before - as if the saves aren't cleared, they exist in that browser's local storage.
game play is too large, i can't see or play the full area. also, seems to use a lot of cpu. dislike i can't exit menus easily. it's strange to start a game but loading from autosave when you've never played before.
Decent, but too short. First issue is that the game didn't load, save and play properly on Chrome. 2 very graphics intense and hard on the CPU, need to be able to click without it dragging down the system, also user can't edit gfx qualities.
3, play space is too large, I had to shrink my browser down to 80 percent to see all options on screen. 4 Thing Maker needs to make it more obvious which is the better purchase/bang for the buck ratio... as the output vs cost is hard to see.
Needs more depth and length, add some challenges. Maybe monthly events. Create the game to use Kreds for pay to play options but keep the game balanced for non paying players. Give non paying players the options to watch adds to make ingame purchases etc.
Try reloading, I might have commented out a single line of code in latest update, im checking what happened.