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Game comments and reviews
May. 24, 2015
what i would love to be able to do is choose what people i get, for instance, i don't want any archers, but would like more healers? perhaps use 100gold to change class?
Feb. 26, 2015
@jc3833 you can just set sell to highest, or there is an option to not sell unenchanted items :3
Jul. 18, 2014
also you've changed the money to be correct, but the prices still show 100=1k :p
full bamboo with 5 floors has a glitch :/
very simplistic design, and it is good for what it is, but no story or plot (you're aiming for a blue hole from what i've found) and there are various glitches such as :- you can shoot through walls, you can walk up to one of the moving spheres and they won't shoot you but will stay on your gun (meaning that you take 1/2 a heart damage for a kill) and your range starts too high, you can shoot off screen and then it gives you upgrades to range? 0.o overall, its a simple game, with a lot of room to grow and a lot of potential :3
Developer Reply
As of today, you can no longer shoot through walls and the range system has been redone to be more fair and harder.
This is a Coconut shy game :P
WTF is this???
Jun. 08, 2014
if you have all the achievements the time is reduced to 0.048828125% of the original time :P
Feb. 02, 2014
i think that it would be a good idea if you could earn gems whilst not in the game, too many times i've came back to like 10qt, but still only have like 23 gems... Just a suggestion.
Nov. 24, 2013
if you wanted to do a minimal fire animation, why not put like a red bar on the top of the thing, so then it can be short for little, or long for lots of fire damage? :)
I probably should have. There is a second version of the game I was working on for a while, which I may return to one day, which has different amounts of fire coming out of the fella, with a larger fire for a greater fire damage amount. For this game though, there is a slight red hue that comes up when on fire (which I probably should have made more prominent). I appreciate the feedback, and if I ever get to making the final version, the fire will be done very differently.
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