what i would love to be able to do is choose what people i get, for instance, i don't want any archers, but would like more healers? perhaps use 100gold to change class?
very simplistic design, and it is good for what it is, but no story or plot (you're aiming for a blue hole from what i've found) and there are various glitches such as :- you can shoot through walls, you can walk up to one of the moving spheres and they won't shoot you but will stay on your gun (meaning that you take 1/2 a heart damage for a kill) and your range starts too high, you can shoot off screen and then it gives you upgrades to range? 0.o overall, its a simple game, with a lot of room to grow and a lot of potential :3
i think that it would be a good idea if you could earn gems whilst not in the game, too many times i've came back to like 10qt, but still only have like 23 gems... Just a suggestion.
if you wanted to do a minimal fire animation, why not put like a red bar on the top of the thing, so then it can be short for little, or long for lots of fire damage? :)
I probably should have. There is a second version of the game I was working on for a while, which I may return to one day, which has different amounts of fire coming out of the fella, with a larger fire for a greater fire damage amount. For this game though, there is a slight red hue that comes up when on fire (which I probably should have made more prominent). I appreciate the feedback, and if I ever get to making the final version, the fire will be done very differently.
As of today, you can no longer shoot through walls and the range system has been redone to be more fair and harder.