Why cant i upgrade the lower tier items after i crafted a higher tier item? and if it is intended that way... plz give a warning and a way to trade resources... i now have a bunch of wood and leather and nothing to do with it...
One little thing that cost me a lot of nerf... the enemies towers shuold be the primary target. it occured many time during close rounf that i lost then and there that my robots fire at boxes rather then the towers shooting at them. please fix or at least give me the option to choose the targeting prioryties... otherwise so far a solid game.
I thought the highest reachable level was 50? somehow, after beating the game and then trying out endlessmode, i was able to get to level 60. Is it supposed to be that way? after level 60 the game still told me that i leveld up but the counter would not go above 60 and i did not get anymore talentpoints...
but the game is very good. maybe a bit short. it would also be nice to have more skillslots and to be able to asign my own keys for the skills. 5/5
The freakin pets are qay to squishy and stupid! so many times i had to load my previous save just to keep the pet. i dont mind loosing the pet in a fair fight, but that f***ed up thing just keeps on dying because it is too damn stupid to just stay by my side!
I would like a gamemode, where the Map just "evolves" with the levels. So that i keep my towers and the path i dug and the map gets bigger around the existing map. So that the monsters from the real deep part of the map would get really strong and it would take a long time to kill them... aolong the way there could be spawnpoints for smaller enemies... just an idea
I really like the game, but the jumping is a bit off... it seems as if the char has to make at least one step in between two jumps.. dunno if it is on purpose or something that is going to be fixed... i haope it is going to be fixed so that the gameplay gets even better...
This game is a good example of what is wrong with the new computer games and movies... Making something in 3D doesn´t make it good! I would love to see someone create a game with a new game-concept and not just turn old concepts into 3D!
Is it just me or are the last achievements ingame near to impossible? "collect 10k coins in ONE run" What da f... my most that i got were like 1k and a bit and i am fully upgraded... did i miss something?
Great game... although i think for the riddle with the food and the dolls there should be more clues... like let ubooly describe the expresions on the face when u click them... i was just guessing what the expressions were sposed to be...
otherwise good game 4/5!
for being rated by the result of a match is a bit frustrating since i do not have much influence on the outcome of the game most of the time... and my teammates do not have the skills to make me feel komfortable passing them the ball... plz fix that!
The freaking bouncing, rolling, etc of the ball when i want to aim is just stupid and idiotic... it takes all the fun out of the game... since now it is not skill to aim the ball but reaction and luck to click at the right moment... and it is a bit buggy... sometimes the ball does an amazing curve and the next time clicking allmost the same spot on the ball and not much happens...
What da hell? as soon as you bought most of the upgrades for the things that appear during your "flight" there is no way of stopping you... You dont have to do anything... I even tried to kick him as light as possible and "the boss" still went straight to the grave... he just got faster and faster... i didn´t even bother to do the klicking minigame-type helpers...
I really like this game. One think that would make me like this game even more... Could you add a library section where i could look up all the units abilities? that yould be great... otherwise still a great game!
I like the idea of this game, but for gods sake... give madagaskar an airport and a bit more traffic... Afterall it is a country that basically thrives on tourism!!!
It would be a nice feature if i could decide on which features my mate should focus on. Right now i am carrying some equippment that he is not strong enough for... could reach the required strength with the next level but just does not spend the points on strength. Not that i would want to distribute all the points by my self, but maybe a feature to tell him on what to focus...
Thanks for your feedback and nice idea! :)