Your heroes stay in the zone where you give them a command. When you go back to the junkyard and give them a command, they will return. We should really highlight that behaviour more (at the moment, the hero widget at the bottom right will glow orange when he is active in your current zone)
correct me if I'm wrong, but after the recent patch, my growth % finally starts to decrease in a speedy way; but in the same time the population growth is slower than ever? I appears to take more growth% to increase pop by 1 than it used to
another bug: when food = 0, food production negative, growth% sky high, growth % will increase for unknown reason ; ; my people are starving and more people wish to join my kingdom just to taste how starving is!
can you make jobless population takes less food? I find out there's no way to gain food if my pop goes too high before I got my military. Or I will have to intentionally kill my people, and the only way to do it is to get my food to 0.
Thanks for your comment.. I've just fixed the prices and mining elements, now it should be ok, but the old saved game will be lost.
Also, expensive upgrades will give you more elements/second than the cheap ones.
here are some suggestions: 1. exponential growth, currently 5% in +0 % feels like 5%, while 5% in +100% is 2.5, there is no way in efficiently growing the kingdom to a kingdom size; 2. food is a painful resource, if you are to growth the kingdom by 5 men while assigning 2 of them as farmer, please make it a growth by 3, and remove that food thing. 3. It might be nice if each worker class 'helps' the other, which means miner with end up helping the creations of tools that gives a % bonus to some of the worker classes, while lumberjacks helps by making furniture, mason for building shelters, which ends up every class have a major assist and minor assist multiply after its building bonus.
apparently, a pair of 30 buck +13 sword and dagger works well beyond any +7 epic weapons i could get during 3 days farming... I guess I'm doing it wrong
Your heroes stay in the zone where you give them a command. When you go back to the junkyard and give them a command, they will return. We should really highlight that behaviour more (at the moment, the hero widget at the bottom right will glow orange when he is active in your current zone)