The reason I made them not drop money was to stop people from starting too high level missions and getting money from enemies crashing into asteroids. I've fixed both problems now by making them not drop money when they die from colliding into an asteroid unless the player successfully hits them first. Hope I've made the game better :)
It is a nice game but it need a circle or shaded area around the bunny to let you know what your weapon range is that also takes into account blockage.
I didn't even have to capture all of the Islands to kill the boss... the boss fight is way too easy... just saying. Most islands are harder to beat then the boss.
I think you need to have some boss fights, make the block cheaper, way to advance next round quicker which also will refresh cooldowns if there are any, perhaps give some resistance to some traps and bonus to others depending on the attacker we are defending against. I think you have something here if you keep working at it. nice start
The reason I made them not drop money was to stop people from starting too high level missions and getting money from enemies crashing into asteroids. I've fixed both problems now by making them not drop money when they die from colliding into an asteroid unless the player successfully hits them first. Hope I've made the game better :)