this is really cool ... characters are so busy running, between enemy waves, that they don't have a time for potion party ... somehow nice game but i don't like some game play mechanics ... GAME OVER
controls for survival mini game are terrible ... delay between attack and move is to way long [i looks like character is kind of frozen for a second] and makes movement/attack bit to much random, especially when turning around trying to retreat - in fact there is no retreat ............... and those brown fountains over brown background indicating new enemy ... really "brilliant" idea ... if enemy is to emerge just where you are, this means death with no option to avoid
soldiers, surgeons and priest are not on stats screen, also conditions of getting sick and healed are mystery ... i have 41 of 43 upgrades but there are no upgrades left ... quite often i get "script error" message on firefox
100 % idle ... you do almost nothing, if you open another tab or put window away game stops, so you do something - stare at game window ... as for game without graphics, doing only simple math, heavy usage of system resources is ridiculous ....... idle games are so simple that it is easy to say when authors don't know anything about coding and optimization [like this one]
funny and retarded ... bullets from auto cannon don't really fly through screen, but appear in certain places, they don't move, it is like static pattern ... if enemy crosses bullet "path" between bullet pictures, it won't be hurt because bullet picture, don't move forward during time spent by enemy ship, to cross path ...... it is like tank projects line of static dots and you have to direct the line, so moving enemy ships will hit the dots
Problem with low framerate. Some browsers seems to have issues with hardware acceleration in HTML5. I am looking for solution. In the meantime can you try Chrome?
it makes no sense - "enemy quota destroyed, double points and cash" ... but you get points and cash ONLY when you destroy enemy quota, if you don't destroy enemy, this means you see "Game Over" sign and get no points and cash
and now ... i have "increase damage skill lv5", just got FAMAS +5 [+30%] damage more than GLOCK ... and it is still - 3 HITS TO KILL ...... game looks really nice, you have put a 3D into it without using any additional engine like Unity ... but game play is totally unbalanced, skills don't really seem to make real change, equipping new more powerful weapon does not change anything, boxes are overpowered, especially fastest one that kills you just on touch
skill - increase damage ... lv. 0 - didn't count hits to kill ... lv.1 - 4 hits to kill ... lv.2 - 4 hits to kill ... lv.3 - 4 hits to kill ... lv 4 - 3 hits to kill ... does it make any sense ?_?
i have played Lv.4 ... and on Lv.1 it is now possible to play survival - only survival, and easy/normal show no stars earned ... and 3 of earned stars just vanished, with upgrades they were spent on
if you like RPG adventure style dungeon exploration, you are in wrong place ... game is no more than just senseless hack'n'slash grind, and there is no bit of RPG/adventure at all, it is as interesting as reading phone book second time ........ [read below]
both most basic item of fantasy game, potions [health/magic] are extremely expensive, and one of most rare hard to find artifact in whole game ... remember those nice items that you found, or bought spending hard cash, and enchanted, it does not matter those were equipped, they can disappear after you use "escape wings", and because you sold all that "level 0" stuff in dungeon shop, to buy potions or stuff, it is possible that you will start completely naked with bare hands, so you have LESS after journey, than when you were starting ... and this means NO CHARACTER CUSTOMIZATION, it is completely accidental ... even if you didn't lost all nice enchanted items during "escape", you just HAVE TO check all possible chest to have replacements for lost basic items, grinding those hundreds "one hit" cannon fodder
equipped "+X% gold badge" and "*2 perfect bonus gold badge" ... but it gives same amount of gold as i have only +X% gold badge [no x-mark used in both perfect puzzles] = WASTED 30000 gold
THIS GAME SUCKS ... i was lucky to find one of two extremely rare artifact items - a "Magic Potion" ... and it magically disappeared from inventory during return to town ... THIS GAME SUCKS
at very beginning GAME SUCKS ... health potions are extremely expensive, you wont be able to buy even single one after first [successful] descent, and there are no health potions loot ... you can't just go back if you are low on HP, but you have to use "HOLY ITEM", which you have not at start, you have to find it, so if you wont do this before HP drop to "Zero" [no hp restore loot !!!], you will die at very first try to play ... game SUCKS at first try, i am not interested if it SUCKS more with progress
clicking on any of yellow "$" does nothing, clicking "hire" does nothing, clicking "summon" does something but after that nothing can be done ... THIS IS REALLY COOL GAME ABOUT NOTHING
Problem with low framerate. Some browsers seems to have issues with hardware acceleration in HTML5. I am looking for solution. In the meantime can you try Chrome?