Sublime logics, except for the item issue other people post as well: you have to use items in a certain order to make em work. That's a downside, however 5/5.☺
It is improvable by adding a multiplier depanding on the amount of people.. uh CUBES... loving eachother. Another nice thing would be additional lives every ... 10000 score, so it's not based on randomness whether you get those 18k pts or not!
This is a great game; it has a unique coop concept. However, the developer hasn't overthought the spore amounts. I don't intend to whine for more spores, but it is simply true. Furn and clothe prices should be halved. Also, they should change the fact that items cost brass, and replace that by using Niderian points gained by daily quests. Like... 500NP » Tier 1 Weapon, 2500NP » Tier 2 Weapon, and for 5000NP » Tier 3 Weapon. That way you can earn weapons just as fast, but you get to spend more on furn and clothes. CHOSEN stats per level, skills added every 5 levels, so you get to develop your character. Just an example: they should give every class a unique cooldown, like Aeronaut short-distance teleportation, Ferric ability to charge into an enemy at the cost of... (10 hp). Temporary price reducements have been sufficed. My compliments on the current game; but you can indeed improve it. 5/5 :þ (Snap! Did I write that earlier?)