Warpport personel manual: 1) Ask people if they're terrorists. If they answer with a 'Yes', kill them. 2) Kill all blind and cripple people. 3) Anyone straight is ought to be killed. 4) Blue is the best colour. 5) All passengers without a ticket must DIE! 6) Tell people to try to keep their arms and legs attached to them, because if you have any different amount of legs than 2, the passenger has to die. 7) Wish everyone a nice day!
Whenever you go insane different things can happen: Xenophobia: Useless summoning cards, Agoraphobia: two card slots, Schizophrenia: Arcane and defense equal 0 at the end of your turns, Megalomania: Gives +2 Arcane and +4 Taint. You're best off being completely sane, I guess. :D INSANE IN DA MAEMBRAINSZ
There should be new ways to earn warbonds, such as: Earning achievements (0-20WB each), a 100% chance to get them for a daily login (1-5WB), fully completing a mission, (some missions take 10 times to complete, so how about 10WB) every hundreth win in the arena (10WB). That way people will play & LIKE Tyrant a lot more, and people will come back to the arena as well. I've also noticed you can record up to 3 fights, but you can't rewatch them anywhere. How about adding a new panel for replays?
Actually, undefined, element switching items *do* still excist. You can get them by Arkandia Jones' camp. You must have forgotten to take those out. (+ so he'll see this message)
Everytime I'm THIS close to the impossible badge, but I keep failing at the huge nest... JUST ONE NEST AND ONE RAZOR QUEEN 'till I have the impossible badge... Unfortunately those are the two hardest achievements... :D
Annoying gameplay because of two points: one out of four characters actually does something, the rest gets stuck behind lakes i.e. and second when you get them to follow you, they do nothing, even after telling ALL AI's to fight with my main char. Bugged game, liked it none the less 3/5
I have some suggestions for some new gems: Gems whose damage increase by the amount of mana you're holding, gems that have increased damage on weakened units, (useful for bosses) 'doom gems' with 1%-2,5% chance to kill the targeted creature in X amount of seconds, gems that save up shots and fire them all at once when an enemy comes near. Also I'd like to be able to create a path of my own for the monsters to walk on. I've seen a lot of fantastic ideas down here in the comments... Use those as well!