It's been what, two weeks? Come on, it should not take that long to fix something they've had to fix after every stupid little update we've received. I say we all just drop our ratings to 1, maybe that will motivate them to be a little more useful
Not having offline progress has turned this game into more of a chore because now I have to babysit the game to get my money. Even when the computer is on sleep, I don't get progress and the fun is being sucked out of this until the problem is fixed
The energy really kinda takes away from the game. I only play for two or three minutes and I've run out and can't play anymore, and four and a half hours to regain energy is way too much. I would give this game either a 4 or a 5 with no energy but it's stuck at about a 2 with it
Thanks 4 ur comment. I`ve realized players think game is over when energy is over. In final version i will try to explain (in storyline) that game begins when player used his energy to make some money and can multiply it on stock and in investments :)
There should be a manager in the quinquagintillion range that reduces price of all units because the last unquadragintillion manager is kinda early in the game compared to how far you can go
I lost my extra 3% from the candy canes. I kind of wish they would stop adding little animations all the time and start making the game more functional.
I tried to count how many clicks it would take to get all my units to 1000 and buy all upgrades after initially resetting and I lost track at around 300 and a x1000 along with a buy all upgrades would minimize that to about 9 clicks and keep me from breaking my mouse.
dgtdgt I have to add hundreds more clicks than I need after each reset because of no buy all and no x1000, it's just not hard for you because you probably aren't all that far into this
I'm on chrome on a mac and I'm having no problems at all. And coal seems to be a really common gift, I think the chances of coal should be decreased so people aren't getting garbage as part of what is supposed to be a gift.
This game needs two things. A buy all available upgrades button, obviously, and an indicator on the unlocks section telling you how much money you need to reach each goal.
Thanks 4 ur comment. I`ve realized players think game is over when energy is over. In final version i will try to explain (in storyline) that game begins when player used his energy to make some money and can multiply it on stock and in investments :)