I don't think you can get achievements in 2 player mode. Also the stupidest thing ever would be a "secret" badge that you had to tell everyone about to get.
Silly Nitrome, putting this up to get more publicity for the newest one... which is free also... :P I tend to be up to date and play your games on your site anyway, unless they have that tired old trope of "rescue teh womans lololol"
I find that you do better playing against the opponent that suits your style: if you tend to be cautious then the cautious opponent will be easier; if you tend to be reckless then the reckless opponent will be easier. When I'm trying to get highscore achievements I play against reckless and when I'm trying for Zilch-free achievements I play against cautious. YMMV.
For those saying it is short, it is the 2nd part of 4. And yeah, it's confusing that the pink people who were helpful in the first game hurt you in the first bit of this one but then help you again. But eh, they are cuuute :)
Haha jxwhee you got schooled without me being here. gangel4 you are pretty funny :)
I've got 52 wins to 43 losses, but I didn't know how to play at first, and then the 10 losses in a row and whatever zilches in a row looked like easy achievements to get first :D You just have to have a good strategy to win (though Reckless might get some ridiculous luck at times I haven't had any trouble beating it since I learned to play).
Definitely some shady commenting here, people are claiming there is something fishy in the code without checking the code that has been posted for all to see. I think these commenters are being paid to talk this down. Proof? You want proof? Well these people don't seem to need proof before they make claims, why don't you ask them first?
Awesome people are posting their good rolls now. For all the people quitting after one loss and claiming the game isn't fair: look at the game code that has been posted and learn to average over a long period of time in games of luck
I don't like how you can't pick up coins once all the zombies have died, it just exits the level. And it is way too short, I don't see why it couldn't have had more levels (seems pretty simple, but IANADeveloper) or at least an unlimited mode sortof thing.