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kadercito's Comments

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Dungeon Ticker

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Apr. 18, 2016

Rating: 11

"Auto-buy" option please! We set the quality, ex: 2 green stars = buy.

Dungeon Ticker

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Apr. 17, 2016

Rating: -2

"Defeated on level 4 after 99 victories." Ok -.-

Dungeon Ticker

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Apr. 17, 2016

Rating: 10

Nice tips, looks like a different fun type of idle. Good work ^^

Cave Heroes

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Apr. 02, 2016

Rating: 1

2 hours playing and in Cave 10. Seems this is a wall, but still playing, game looks fun ^^

Idle City Builder

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Mar. 23, 2016

Rating: -4

In Unity, 2/5. Unplayable

Reapers Revenge (Beta)

Play Reapers Revenge (Beta)

Mar. 22, 2016

Rating: 5

mmm, looks good, I know the work behind, but seems familiar to IOU. An auto-advance botton would be nice. And maybe EXP/minute or Gold/minute indicators? :3

Developer response from Oninou

Hello there is a average gold per hour (didn't made exp but going to work on this one and also a dps counter) Just go in the "Stats" menu at the top right it's the middle box (Output per hour) its an average and its used to calculate offline gain (up to 48h offline) The gold per hour don't take in count if you click (its to show the idle output) Adding the auto advance button to my to do list =)

EPIC CLICKER: SAGA OF MIDDLE EARTH

Play EPIC CLICKER: SAGA OF MIDDLE EARTH

Dec. 17, 2015

Rating: 1

Grind, Reset, Reset, Reset, Reset, Reset, Reset, Reset, Reset, Reset, Reset, Reset, Reset, Reset, Reset. No Lifer game, no end goal. 4/5

EPIC CLICKER: SAGA OF MIDDLE EARTH

Play EPIC CLICKER: SAGA OF MIDDLE EARTH

Dec. 16, 2015

Rating: 0

Ashe FTW ! 5/5

Boss Must DIE!!

Play Boss Must DIE!!

Dec. 08, 2015

Rating: 1

Did my 25 kreds contribution, game have potential! I was waiting for another good idle game. 4/5 until new content or updates

Developer response from 118520

new content will come soon. thanks for your support. we are working hard to ...fix bugs first... so sad. we have bunch of new features planned

Shadowmancer

Play Shadowmancer

Nov. 09, 2015

Rating: 0

Lost ALL my progress !! I had 26 shadows. Only refreshed

Shadowmancer

Play Shadowmancer

Nov. 08, 2015

Rating: 3

If you move to the equipment tab or ascension one you stop progressing (killing) enemies ... Also dont work if you change of window/tab. 2/5 for now

Propaganda (prototype)

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Nov. 06, 2015

Rating: 0

"I dont do my best, just upload a game and check comments and rating" (?) Bad propaganda for the developer

Zombie And Juliet

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Nov. 06, 2015

Rating: 0

Really good game. Mage FTW! 5/5 and to favorites if new content is released

SkillQuest

Play SkillQuest

Nov. 05, 2015

Rating: 1

Total Level: 596 here, would be nice a Highscore or something to continue playing :)

Oswald - The Angry Dwarf

Play Oswald - The Angry Dwarf

Nov. 05, 2015

Rating: -1

Always the same, still a nice idea. 3/5

Developer response from SanjaG

I will do better job next time. I promise!

UpRising Commanders

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Nov. 03, 2015

Rating: 3

Beated the game on "Beginner", do I want to play it again? No thanks xD 4/5

UpRising Commanders

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Nov. 02, 2015

Rating: 0

I have 24 perks and at enemy level 49 (First run). When should I use "Time Warp" ? Will I keep my perk points? I need more info :P

Developer response from idleinteractive

You don't lose anything when you use Time Warp! It just increases your materials income while you are waiting for your productions to buy a new item or upgrade :)

UpRising Commanders

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Nov. 01, 2015

Rating: 22

[Advice]: Market gives some "free" materials and some OP deals , so check often

UpRising Commanders

Play UpRising Commanders

Nov. 01, 2015

Rating: 4

Nice game! Not having a cap in resources works great. Going to "Favorites" if some updates are planned for the future :) 4/5

Developer response from idleinteractive

Thank you for your feedback :) We will try to improve and update the game on a daily basis!

SkillQuest

Play SkillQuest

Oct. 30, 2015

Rating: 13

3/5 Good gameplay and concept, but I recieve 158 damage/hour. If I level up my defense I recieve same damage. No idea how much I heal for, so im missing a "Stats" tab or some explanation about skills.

Developer response from TickbirdGames

We now update the Dmg/Hr display correctly, factoring in defense levels. We also included hover states for the skills, which should help a bit.

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