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kaiwoklaw's Comments

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The Awakening RPG

Play The Awakening RPG

May. 07, 2015

Rating: 1

Is the game supposed to be over when the first boss says "I don't have time for this" or is my game stuck at an empty conversation bubble?

Developer response from RockLou

Unfortunately I think you got stuck...

Sushi Catapult

Play Sushi Catapult

May. 01, 2015

Rating: 1

Mouse only actions should always occur on the down click and not the release.

Slim World

Play Slim World

Apr. 30, 2015

Rating: 1

Wow, my hero was killing a level 9500 enemy in 30 some seconds plus the walk back and forth for 9.5k each trip. i set him back to level 5000 and he is killing an enemy in 4 seconds for 5k. Who'da thunk?

Woodclicker

Play Woodclicker

Apr. 13, 2015

Rating: 6

"Men go forth and slay that monster made of Tin and bring back all its Cobalt."

Idle Blacksmith 2

Play Idle Blacksmith 2

Apr. 13, 2015

Rating: 1

I feel like the interface hides too much information at a time. Can we get an option for a more condensed interface, like all upgrades on one tab and all productions on another?

Family Rush

Play Family Rush

Mar. 09, 2015

Rating: 9

If I had known I wasn't going to keep the cash on the run I beat the boss, I would have let myself die. Upgrades games should not punish those who wish to get max upgrades.

Swarm Simulator

Play Swarm Simulator

Mar. 08, 2015

Rating: 6

I am worried that the mutagen cost increase is greater than the meta-mutation earning benefit. Anybody buy this and find they lost mutagen earning potential?

PlinkyPlinky!

Play PlinkyPlinky!

Mar. 02, 2015

Rating: 6

Remember earlier today, when you used to click at this game. Ah fond memories.

Developer response from InfernalLogic

Haha, yes... memories... Remember this time last year, when I was just figuring out how to make things collide in Unity? That was a bitch. Or a little bit after that, when the sound effects were recordings of bubblewrap and me throwing silverware around? Someday I'd like to post up an old version so people can see how far it has come. Thanks for playing!

Swarm Simulator

Play Swarm Simulator

Feb. 26, 2015

Rating: 6

I really love this game, my favorite idle by far. Thanks for scroll lock. Would be nice to have an option to set upgrade notifications to when you have double the resource needed.

Developer response from swarmsim

This is on the to-do list!

Alice is Dead Episode 3

Play Alice is Dead Episode 3

Feb. 22, 2015

Rating: 1

Seriously, its broken halfway through... Sometimes I think they badge these games just to force the ratings down.

AdVenture Capitalist

Play AdVenture Capitalist

Feb. 21, 2015

Rating: 0

Still no offline progress, going on a month now. Used to love this game, ah well onto other idles, I guess.

Idling to Rule the Gods

Play Idling to Rule the Gods

Feb. 15, 2015

Rating: 3

Yeah, maybe it has something to do with Unity or my monitor size. I used a ruler so I could bisect the line for eyes and if I click at the mathematically correct mirrored location, I always miss by a little. I don't even know how to begin the math to figure for a correction.

Developer response from Ryu82

For me it looks kinda good. In the code it is exactly mirrored and I didn't take a ruler just hand-eye koordination and it is way harder than the others but I still was able to get the level up to 50 without and GP spent for no point reduction and I probably could go higher if I would do it longer.

Idling to Rule the Gods

Play Idling to Rule the Gods

Feb. 15, 2015

Rating: 2

Either eyes ids broken, or I am missing something.

Developer response from Ryu82

It is explained in the info or if you mouse over to the eyes.

Puzzle Fuzz: Idle Stories

Play Puzzle Fuzz: Idle Stories

Feb. 06, 2015

Rating: 0

I really like the changes and think they make a more balanced game.

Puzzle Fuzz: Idle Stories

Play Puzzle Fuzz: Idle Stories

Feb. 01, 2015

Rating: 10

The main problem with relying on jars for ooze is that the jar is a match dead zone and often gets stuck on top of the bottom row and you have to clear the board before moving it again. Two ways I have thought of to combat this would be 1. make the last row under a jar only require 2 orbs to break 2. make the jar eat whatever orb is under it after a certain number of whatever sized matches. Both of these options would greatly reduce the stuck jar phenomenon.

Puzzle Fuzz: Idle Stories

Play Puzzle Fuzz: Idle Stories

Jan. 30, 2015

Rating: -2

If you start a game from scratch you will see that early game ooze costs are too high vs how low ooze income is.

The Enchanted Cave 2

Play The Enchanted Cave 2

Jan. 23, 2015

Rating: 2

Artifact Fractal Cabbage, nuff said.

Breakbar RPG

Play Breakbar RPG

Jan. 19, 2015

Rating: 5

Like the game, had to stop playing due to eyestrain from background animations. Option to turn them off?

Keeper of the Grove 2

Play Keeper of the Grove 2

Jan. 16, 2015

Rating: 5

I really like the auto-collect coins option, thanks.

Tap Tap Infinity

Play Tap Tap Infinity

Jan. 07, 2015

Rating: 0

Just to be clear, I mean I can stay in idle mode forever, not that I was never playing again.

Developer response from ScaryBee

I think it should make tapping a lot more viable as well ... it's pretty easy to do more damage with taps vs idle if you level Fury and use the spells.

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