Dear Electrifry, lrn2forum: "Please note: Whenever someone asks when the Arena will be released, it will be postponed for another day. So now stop asking, as answering such questions take me a day.
Current planned date: Feb 14, 2010."
"Invisible Zebra
Hunger: 0.03%/min
Bonus: < Zebras are confusing >"
Yes, it does get hungry, it just takes a very very long time (meaning a few hours :o) before it can be feed.
Love the music and the interactivity is amazing. Having the levels progress and move as you find more differences is very unique. Wonderful game overall.
The game is ok; not too hard. I don't much care for the sound effects; mainly because you have Kevin Macleod playing; on that note, you should probably give him credit for the two songs of his that you used: Breaktime and Scheaming Weasel.
@Crusader32: Why would you rate a game poorly just because it doesn't load for you? That logic is fail. Your ratings should be based on your opinion of the actual game; if it doesn't load, don't rate it.
Superdude956, just because you 'hat' idle games, doesn't mean you have to go around giving them bad ratings. If you don't like idle games, then don't play them in the first place. This is very simple logic...
It's not that its bad...it's just not that good. Though I don't suppose this version is meant to be so. It would be nice if the upgrades were permanent, and if there was a way to regenerate life. It seems like the damage taken is too great, but that's probably just me.
You people are silly. This is an IDLE game. Get it? The point is to chat with friends/do nothing while still progressing in a game. Giving it a bad rating for being a game with little/nothing to do is pure idiocy, for that is the very point of an IDLE game. I can't stress it heavily enough with you people 'IDLE' do you understand? There's nothing more to the game than to do nothing. Look up the definition of Idle, you'll be soo embarrassed at your comments when you do :P
Interesting. I enjoy all of the random pictures (especially the interactive ones). There seems to be a lot more involvement with the users in this idle game compared to most.
Hmm...Gordzak is depressingly easy compared to the rest of the game. It's kind of anticlimactic when the final boss can be killed without using any supplies or dying once.