this definately has the potential to be a zombie rpg, unique weapons, zombies, stats, all it needs is a storyline and a larger area/different areas, maybe similar to zombie horde, which i'm sure if pulled off well could be one of the best zombie rpgs on the internet.
im stick on the mission when you have to run away as the bad guy, i keep falling through the jumps before the stairs. I jump and the guy never makes it.
i think the clan icon at the bottom right should glow a yellow maybe when a new message has been sent on the clan conversation, but only when you are online. So, if i am in a draft, brawl or questing i can see that and try and set up clan brawls. And i also think the option to appear offline/online, should be automatically make you appear online instead of offline.
what the!!!!! I was almost finished, needed to refresh my browser... I come back and all my progress is gone?? Ughhh, cba to go for the badge of the day now.
The day before (Rainy Season): 3 customers come in
Employee: It is the Sunny Season, we should expect a small bump in the number of customers
The next day (Sunny Season): About 20 customers come in :O
The cleaner i start with is really slow at cleaning, any way I can improve him, my rooms are always for the next day, because when the day ends he goes back to his room and doesn't clean....
Why are lots of the later bosses minions, namely god minions, all immune to the mystics orb.
Do i need a stronger orb, or is the mystic's special ability, just obsolete.
It would be great if some of these ideas are either drafted into this game, and/or utilised in the sequel Jameson's story, which i am still excited to play when it is complete. I have no doubt this series of games will be some of the best alien shooters on the net, it has a good storyline, with the dead space/alien feel that make people addicted to games like these.
Wow apparently this my suggestions were over 2000 letters.
3. Slow, slow, slow. If your getting mosh pitted by aliens it is impossible to escape. It would be good if there was a better way to voluntarily sprint. Maybe speed up the main character a tad, and add in a sprint feature, for example hold shift and moving will make you character sprint, however this could be balanced with a stamina system/bar.
4. Make a new way to change weapons, such as the Q and E buttons or assign weapons to numbers. A lot of the time when i changed weapons, i found it kind of demotivating how slow it was to change weapons, it kept giving me this idea that the aliens are giving you time to change you weapons, that you then kill them with.... Aliens should'nt do that :L
There's only a few improvements I can suggest;
1. Make it a little more intense, a good example of this would be the black tentacle things that spawn the small aliens one after the other. In my mind and experience, I would expect them to come rushing out, but they don't, they come out one after the other and are easy to mow down one at a time. Also, it would be good to have a better atmosphere, flickering lights etc.
2. The dark area aliens, the ones that sit in the dark with glowing red eyes, countless times i'd find them sitting in a car where it is so bright, it's like they are covering their eyes and saying "If I can't see him, he can't see me, he'll never know I am here.