There should be a more wealth generator names between Interstellar Corporation and Galactic Franchise. As it stands the furthest planet I can see is 1.37pc away and yet my corps are apparently intergalactic.
Looks good from what I've seen. It feels like I'll need to have opened a lot of boxes for the straight dps boost before using them for the feature's will be worthwhile, not sure how intentional this is.
Is there any chance the *25 and so on buttons could buy up to that number rather than 25 straight up so from 38 one click would take you to 50.
The three "premium" temporay features should have been included in the base game from the very beginning the fact they aren't shows how terrible the UI is here.
The new buy 100 is a major downgrade now that it can't buy partials. The update notes made it sound like it would just now show the price to reach the next 100 not lock you out unless you had enough for 100.
The game is less interesting with the warehouse system removed. The problem wasn't it's existence, the problem was production scaled too fast compared to storage.
If the warehouse had had an upgrade every 25 or so that doubled the storage amount so you always felt like there was something to work for in the storage, or at least you didn't cap your meaningful storage ammount in the first 5 mins then things would have been better.
I'd have to agree with Veaux the first few levels with the text are cool then it just becomes a generic puzzle platformer. Not bad but nowhere near what it was looking like it would be.
When using upgraded skills I still seem to get charged the price of the base skill leaving me with negative mana which is rather unhelpful unless this is the last fight on the level.
...or I can just change it to millions of parsecs.