@Sethorien. It appears that when you travel along a road (regardless of how many fights you have), you become tired and do 50% damage. A 20 gold rest returns you to 100% damage. A 100 gold rest gives you 200% damage.
Been playing this game for a little while, enjoying it very much so far. Though I'd definitely say this is a puzzle game first, RPG second. A very solid Puzzle game though.
Waramu. The first SCGMD game came out long before Guitar Hero. If anything, Guitar Hero is ripping off SCGMD game. Though, if you want to actaully be serious, both games are based off of DDR, and evolved separately.
Took me all of about 10 minutes to get all the badges. The game is way too easy, and doesn't give you hardly any control at all. It's a bad Qix/Jazzball ripoff done poorly, and very easy by comparison.
The game isn't as guess and check as a lot of people suggest, however, some levels are distinctly "trick" in a way that causes guess and check to be the only solution. Best way to fix the issues would be to not have things like multi angle stars at the end of a chain, so you can actually examine the stars and see how they chain together. Some of the levels, once you completed them, felt like the starts were flying around completely randomly.