Soldier: "Sir, it appears that our pacifist strategy isn't working. Some guy with a ton of guns destroyed all of our ships." General: "Oh, looks like we'll have to send in the behemoth." Soldier: "Yes! Should I arm it with lasers or nukes?" General: "Oh, no, just make him plod slowly across the ship. Also, design its hull so it releases a bunch of coins whenever hit."
Drugstores and Babystores are neutral or negative to food and shops. Boutiques, Salons, Jewelries go well. Bookstores fit to no food (neutral), but to Tattoo Shops, Gadgets, Music and Toys. Supermarkets are neutral to Shops, but go well with Food. Gadgets go well with Entertainment. Cinema fits to most food. Restrooms complete Cafe, Liquor, Arcade and Cinema, but are neutral or negative to the others. Put Restrooms on each floor: Customers will rather walk to the other end of the floor than using one escalator. I built three on each floor, two at the far end and one in the middle, always next to an elevator. Build Elevators on each end, that way the entire map has a ceiling and you can build on second stories and skipping the first one; you will want to do keep the Halls on the floor. I have not unlocked the final shop and food yet and skipped the more particular compatibilities, so this list is incomplete :3
as all nerdook games: fun, addicting, playable long before and after badges. Excellent sequel to the first amazing game. I've been waiting so long for this. Different from the first slightly but still quite enjoyable. I enjoy knowing that my family will be the boss for someone else ^o^. Maybe you could use money to buy extra family members or upgrades just a thought.
Enjoy the game, everyone! My first attempt at "proper" turn based strategy. As a bonus, nicknames of Kong+ users who finish the game before release will be added to the final version... :D