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Kavassa's Comments

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Incremental Epic Hero

Play Incremental Epic Hero

Oct. 19, 2020

Rating: 2

i hate the mystery upgrade box, id seriously pay to have it replaced with a class based box instead that gives static bonuses each upgrade instead.

Your Chronicle

Play Your Chronicle

Sep. 28, 2020

Rating: 2

it be great if you added a active/passive button on the party menu so that you can choose not to take that party member into battles, this would let you gain there passive effect without filling a battle slot if there a weak party member and thus decreasing your overall DPS.

Idle Grindia: Dungeon Quest

Play Idle Grindia: Dungeon Quest

Jun. 09, 2020

Rating: -1

ok i didn't see that, thanks Hisi. i would also like to suggest that the character bonuses grow in strength as you reach new prestige levels with the character. also i wont be popular among people here for this but is there a level cap on those pets, if not can you cap them. open ended things like this to some players are troublesome as they see a never ending grind to just get that done. that's because those players like me are completionist and you cant complete a game it there is no cap to anything. i would suggest normal pets level 100 cap and mythic pets level 10 cap for now and you can then raise the cap when you add more zones if needed.

Idle Grindia: Dungeon Quest

Play Idle Grindia: Dungeon Quest

Jun. 09, 2020

Rating: 0

helms increase strength but no item for intelligence you need an item to increase it to keep mage players happy or not i don't really play mages. also to make this more an idle game you need an option for auto dungeon.

Idle Quest

Play Idle Quest

Jun. 02, 2020

Rating: -9

you should set a cap on permanent bonuses gained from adventuring i think 100 on each stat and skill is sufficient any more and it would make the game way too easy. also you should add a new feature game year, and change ending to tournament each time you complete a tournament you end one game year and reset. add new achievements. reach game year 5, 10, 20, and 50; maybe even 100. i suggest this since the new quest is now the end of the game.

Idle Quest

Play Idle Quest

Apr. 18, 2020

Rating: 2

you should make it so when a skill increases the workers required for it decreases as well. to get all skills and stats active at once it takes 139 workers. with 132 rubies being the max rubies you can gain atm its going to be impossible to reach that.

Your Chronicle

Play Your Chronicle

Jan. 27, 2020

Rating: 1

there has got to be a way to add more equip and inventory space i cant carry everything and so much stuff you need to have. i get that space needs to be limited however there are just too many things and too little space.

Theory of Magic

Play Theory of Magic

Oct. 31, 2019

Rating: 1

you have 10 hotkeys, hold down shift while cursor is over the cast button then press 1-10 to set it, now you can press that key to cast the spell it is set to on any page.

Theory of Magic

Play Theory of Magic

Oct. 27, 2019

Rating: -1

you should add tabs inside of tabs for some things like the home, have a Status Tab gives info on combined home bonuses, a Home Tab to purchase and swap homes (letting you purchase home first then move in and move back to the home again if you move into another home, bonuses on home only apply to current home you are in (also you could let them have passive bonuses so people can buy all homes to get all passive bonuses of the homes)), a Furniture Tab to buy/sell furniture, and last a Settings Tab were you can select your bed or other furniture that uses a limited slot (this will let people have all beds if they want but can only use one and only gain the bonuses of using just that bed when resting but still gain the other bonuses on any beds that do not pertain to resting, it also will let you add more limited slot furniture to home)

Super Idle Master

Play Super Idle Master

Aug. 10, 2019

Rating: 1

the click button on the first screen is the only one that works the others dont add when clicked on.

Realm Grinder

Play Realm Grinder

Jul. 15, 2019

Rating: 5

im so happy to see the smart buy option thank you guys for listening and adding it to the game.

Realm Grinder

Play Realm Grinder

Jun. 26, 2019

Rating: -2

this sucks i haven't played in a bit and had to reload a old save and lost a lot of rubies i purchased and several tiers of ruby bonus. i think you should make rubies and ruby bonus tiers save differently then the game that way people who are paying you money don't loose what they have paid you. for one i'm not going to pay you another dime until what i lost is restored.

Iron Rage

Play Iron Rage

Apr. 22, 2019

Rating: -8

this game dosent work for me it freezes up after hitting anything in game

Sky Ocean

Play Sky Ocean

Apr. 14, 2019

Rating: 2

iv been trying for several days now to purchase ocho it seems the game system isnt letting me the box pops up for it but when i click the buy now it dose nothing.

Rogue Soul 2

Play Rogue Soul 2

Jul. 14, 2017

Rating: -6

the first was way better for its lax play style this one demands too much attention to even like playing it.

Crafting Idle Clicker

Play Crafting Idle Clicker

Oct. 01, 2016

Rating: -2

wow 4 gigs of ram and this says i don't have enough memory to load the game.

Developer response from RevelBase

The game itself needs about 350mb of ram. You might get this error, because your browser or another application consumes the memory already. Try to close some tabs and restart the browser.

Carpe Diem

Play Carpe Diem

Feb. 04, 2016

Rating: 0

Unknown Error. Out of memory

Developer response from Disruption

Hi! Never saw that error before. The whole game is around 100MB~130MB, but they are not loaded all at once, and there are not really huge files altogether. Does it happen to you every time even if you refresh? Maybe your browser is somehow limiting the available memory or something, but it's quite surprising that it's limiting it so much :(

The Pix

Play The Pix

Feb. 03, 2016

Rating: 3

slaver is 200 workers

Idle Civilization

Play Idle Civilization

Feb. 01, 2016

Rating: -2

i see a flaw in this game when you recruit a soldier the cost of a new citizen dose not decrease, if that is intentional because they are a soldier now then that's fine but it dose not decrease if the soldier dies ether. seeing as it took the lessor amount the first time to get said citizen then i don't see why it would take more the 2nd time around. from what i gather the cost in food for a new citizen is interval based and not population based. as so to make getting birth rate increase more powerful early on. not sure how you can fix that but you should find a way as the game really should not be any harder then it should be.

Master Of Enchant

Play Master Of Enchant

Feb. 01, 2016

Rating: 0

problem with developers of games, they don't know when there game is pure crap, cause obviously to them nothing they create can be so bad.

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