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Eridani

Play Eridani

Sep. 11, 2009

Rating: 0

I wish our missiles would shoot through out own planets. Otherwise you have to waste money on selling and making new silos farther out, since they just suicide themselves. Also, any way you can add the ability to save options? I kinda don't always remember to go in and up ship limit and change graphics.

LRD: Rebirth

Play LRD: Rebirth

Sep. 01, 2009

Rating: 0

Little bug. If you die on the last fight in story mode, you still win.

:the game:

Play :the game:

Aug. 29, 2009

Rating: 0

Excellent stuff, gets a 5/5 just for being so funny. Sadly, I gave up on GLOBAL WARMING.

The Infection

Play The Infection

Aug. 26, 2009

Rating: 0

Pretty good, although I seem to perform "ultra massive double jump" if I jump and land on a magical floating box just right...

Paper War

Play Paper War

Aug. 25, 2009

Rating: 0

My....arm...xD

Pyro II

Play Pyro II

Aug. 23, 2009

Rating: 0

Odd. I shot my last fireball at the last two torchs (they were on burning blocks, level 21), and it hit the block and vanished and the second torch didn't light ... fun.

Turn Based Battle!

Play Turn Based Battle!

Aug. 21, 2009

Rating: 0

A bug: If you use the Heal Spell on a fainted party member, you can no longer use or revive them - VegiMight says they are still alive, but the game says they're dead.

The Next Floor

Play The Next Floor

Aug. 18, 2009

Rating: -1

As others have said, maybe a method to lower lag (although I don't experience any other than REALLY annoying sounds on later levels because of all the lasers and rockets.) Maybe a more balanced tower system. I ALWAYS hate it when there is one or two "uber" towers/weapons. I want to still have a use for the cheapest tower on the last level, personally. Ah, I can complain. This is a tried and true system.

Pupzzle

Play Pupzzle

Jul. 12, 2009

Rating: 0

Poperotsi: Just because one lives in the USA doesn't mean they don't know 24h clocks. I personally use them (much to everyone else's confusion...) so you can't generalize the entire idiot nation as idiots.

Cyber Recession Warrior: Edgar

Play Cyber Recession Warrior: Edgar

Jul. 09, 2009

Rating: 0

My personal review: The font is a pain to read. I gave up trying to read the story because of it. 2: The bar showing skill upping progress should extend once you reach 100. Otherwise you just level up to... the same gold bar! Ha. (just reset it to as if the score in it was 1 once it hits 101 but keep the property of 101) It gets old fast.

Cyberhorde

Play Cyberhorde

Jul. 03, 2009

Rating: 0

As everyone said, upgrades would be nice. Also, the mission with the slow-ass transport in it is rather annoying. A simple mis-click and it dies (since it asplodes in like two hits...). Also, the score on how many clicks doesn't really go well. If you just hold down the button it says a whole one click.

The Last Stand

Play The Last Stand

Apr. 14, 2009

Rating: 0

A tip for anyone having problems with the Headshot badge: If you lose you still count the headshots. So on the last day kill for most of the night and then just let them overwhelm you. Start doing that on Night 17 if you're afraid you're too badass. [:

Mytheria

Play Mytheria

Apr. 13, 2009

Rating: 0

Blue Deck wins Challenges wayyyy easy. I didn't lose a single one (except for the 1 life one, and that was because I had only high-power creatures to start =[ ). The Enforced Silence is SOMETIMES bugged and will stick around for around 7 rounds, but it's not highly common. The challenges are hardly challenges, I had more struggles on level 5 than on the 100 life boss.

Fantastic Contraption

Play Fantastic Contraption

Apr. 09, 2009

Rating: 0

So. I had this great contraption on Down Under. It went going... and then the links snapped and the water rods went into the environment... :P

Zombie Infestation: Strain 116

Play Zombie Infestation: Strain 116

Apr. 08, 2009

Rating: 0

Overall, I'd give this game a 3/5. The AI likes getting stuck in walls, and is hardly challenging - even groups of 7 are taken down by the Beretta before they can, erm, eat through your armour? Would be a bit better if you were closer to the action instead of wayyy the hell up. Am I watching from the moon? Anywho, sounds are great but get really repetitive, as is the gameplay. The intro was fantastic (although the words are damn near impossible to understand without the text), but the game itself is...again, meh. Good luck on further improvements.

The Several Journeys of Reemus: Chapter 1

Play The Several Journeys of Reemus: Chapter 1

Apr. 08, 2009

Rating: 0

I have to say, the only thing I don't enjoy is that if you accidently click something in the wrong order you usually can't "go back" or restart the scene. So basically it's F5 and start all over. Rather tedious.

Mastermind: World Conquerer

Play Mastermind: World Conquerer

Mar. 26, 2009

Rating: 0

Hmm. I don't know if it's just me or what, but it doesn't save my game. As far as I've read, it saves after a Checkpoint, but it doesn't reload it when I next go to play, unless I keep the window open - can't do that with a computer off. [: So am I making a mistake on saving, or is this a problem on the games part? Chances are it's mine. :P

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