There are so many options this game could take (different modes to play, different characters, powerups?) but as the game itself right now, it's an extremely fun time waster that doesn't take much thought. so great job on it :) I hope you are planning on doing more with it!
it's a fun concept but needs a lot more work before I think it could be considered a game. lots of aspects could be added (what happens if you place 3 tornadoes close together? does it make one big one?) but great start!
cool, somehow I glitched it so that the road keeps moving with no cars on it. I know you won't really fix this one up anymore cause of the spirit of the game event, it'd still be nice if you polished up a second game to this and spend more hours on it
it's interesting how people are complaining about it being the same as other games of the same type, yet that's what all the Tower defense games are as well
this game is well done for the most part, a few annoying things like the AI will attack you relentlessly even if there are multiple AI's 3 vs 1 is not fair D:
sucks I'm going to be voting 1/5 on this game, since this is the 5th version of it, I'd think that you would have been able to get the controls and the lags right and fixed. maybe before making feed us 6, fix those things
super easy but fun none the less.
also it ends up being really short (probably 10 minutes on campaign for me) I'd love it to be longer/have more of a level editor where you can switch from bombing and adding houses and such
the problem with the game is that the upgrades are for races and not for the minigames, so the more I upgrade it, it doesn't really help with the minigames at all so it's pointless to upgrade for those ones, the only point to upgrade is for the races themselves.
there should be upgrades for the minigames specifically such as more frequent or less frequent (depending on if it is hit or avoid) or more time/less time
so I'm trying to get used to stabbing cause it's useful and one thing I noticed is that stabbing can really turn you around and glitch out, hopefully it gets fixed. still enjoying it c:
a big thing to consider is the amount of players needed for team battle, it should be 4x4 as a minimum to start it and more can come in as the battle goes
it'd also be nice if you had game leaders to help control the games
other than what others have said, it's a great game and huge potential
I'd make it so you can use wasd or the arrow keys to move the screen around rather than the middle mouse button, having it as the middle mouse button is just weird and I personally don't like it (but don't remove it, since some might like it more)
problem with the first one was it was too easy, the problem with this game is it is too hard cause you don't have any more and the enemy has a tone
you need to learn to get a sweet middle
Good point, thanks!