Amazing work. I'm not sure I've ever seen moves limited like that in a platform and the controls worked so smoothly. Challenging but not too difficult. Just fantastic.
Such an incredible game. Still haven't beaten it, but it's so beautiful. Challenging, but not in a Kaizo mario kind of way. The puzzles are difficult, but logical and can be worked through. The physics engine is brilliant. Just floating through the clouds is fun. I haven't played a flash game I've liked this much in a long time.
I can't find the key on the blockade level anywhere. I've made it to the end of the level, gone back and looked for hidden walls and absolutely can't figure out where it is.
I've made the shadow and know I'm supposed to kill the second prison guard, but I still can't. He's too far away to hit while in the shadow and if I walk up unhidden and then try to hide he still gets the drop on me.
It's definitely a bit more active and shorter than an idle game, but I really liked it. If you expanded it a bit more to utilize the idle technology already within the game and added additional story elements and more varied and fun types of mini games I think it could support a much bigger game.
If you did you'd want to automate some of the processes, but I think you did a great job overall.
Hey sorry for the late response. hmm, have you tried zooming out the browser?