kdausman's Comments

Game comments and reviews

Vampire Physics

Apr. 26, 2011

-2

Good concept and implementation, but level design is way too easy.

Not Your War

Mar. 21, 2011

1

Can't find a way to start over! I don't like the upgrades I chose, and now I can't go back and fix them by replaying? Sheesh!

Quadrus

Dec. 12, 2010

0

Good game, but gets repetative quickly.

Toss the Turtle

Sep. 11, 2009

0

3,243,193 feet. Boring.

The Next Floor

Aug. 25, 2009

0

Pros: Intriguing take on a good genre. Appealing graphics. Cons: Much too easy and linear (once you figure out an effective strategy, you can just stick with it without even thinking). Much too short (you never get a chance to really upgrade much). Buggy (particularly the teleporting to the other side of the hall thing). Laggy at higher levels. One main component becomes useless rapidly (the main guy).

Crunchball 3000

Jul. 27, 2009

0

Freaking unresponsive controlls!

BridgeCraft

Jul. 13, 2009

0

Good implementation of the interface and the physics; I love the genre. Graphics are too childish, and the levels aren't challenging enough.

Too buggy; keeps crashing

Very short and very easy. Still, I love the series.

Dynamic Systems

Jul. 02, 2009

0

Great game concept, but poor implementation of the levels themselves. It is way too easy to circumvent the goal of the level (e.g., on level 28 just shoot the ball over the top and let it roll in to the bucket). With better attention to level design, this would be a great game.

Little Wheel

Jun. 19, 2009

0

Wow! Love the graphics!

Heavy Weapons

Jun. 16, 2009

0

Man, 58 is freaking TOUGH. Particularly since the slow time effect doesn't kick in easily... I'm clicking like mad, and it usually doesn't work for 1-2 seconds.

Heavy Weapons

Jun. 03, 2009

0

Having real trouble with lvl 29; any advice?

Super Karoshi

Jun. 03, 2009

0

Level 40 isn't working for me; the guy never climbs the ramps. I've checked multiple walkthroughs to make sure I'm doing it right.

Bug War

Jun. 02, 2009

0

Seems to be a major problem with the towers. Put some up close to an opponents nest, then if that nest changes hands twice, you lose your towers, even though you created them from another nest that never changed hands.

SHIFT 4

May. 26, 2009

0

Excellent game, though too short and easy.

Learn to Fly

May. 22, 2009

0

Congratulations! You just won the Around the World in 18 Days Badge and 30 points!

Learn to Fly

May. 22, 2009

0

Grrr. 19 days.

Morningstar

May. 21, 2009

0

Excellent game!

Crush the Castle

May. 05, 2009

0

Great concept, but way too easy.