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Run Elephant Run

Play Run Elephant Run

Oct. 11, 2009

Rating: -1

fk to the creator of this game. if anyone has the savefile plz mail me. kdsbsb@naver.com

Hands of War

Play Hands of War

May. 16, 2009

Rating: 0

i recomment ranger and to raise only agility. hit and run works out on bosses.

light-Bot

Play light-Bot

Jan. 11, 2009

Rating: 0

once you have solved level 11 it'll be easy to solve level 12. i saw a spoiler for level 11 because i didn't get to the idea using function 1 within function 2.

light-Bot

Play light-Bot

Jan. 11, 2009

Rating: 0

hint for level 11...put function 1 into function 2

SHIFT 3

Play SHIFT 3

Jan. 06, 2009

Rating: 0

33/71/24/18 is the code. Keep this alive!

SHIFT 3

Play SHIFT 3

Jan. 06, 2009

Rating: 0

veoh://test1.com/?command=ECAEA07E-21A9-4deb-947E-288816A1F591&permalinkId=v17088253EZXnWEBb

Casual Gameplay Escape

Play Casual Gameplay Escape

Jan. 03, 2009

Rating: 0

i checked the walkthrough, but i can't see the pipes, which has to be unconnected. so i can't solve it, cuz i can't see the pipes at all...

Epic War 2

Play Epic War 2

Jan. 02, 2009

Rating: 0

tip : when you can't proceed to the next level because it's too hard, just repeat a lower level to get experience points to improve the tech. For the 16th and 17th level just mage type units combined with titan or angel works well. But for the 18th final level mages and ranged units are no good for the final boss, as it has absolute defence against those attacks. So better summon the titan and angel. But it still takes like 30 minutes just to kill the boss...

Epic War 2

Play Epic War 2

Jan. 02, 2009

Rating: 0

for the final level. i'm summoning the titan, angel and dragon. in this order. it seems to work. the final boss is still in the end of the right side.

Warbears Adventures : An A.R. X-Mas

Play Warbears Adventures : An A.R. X-Mas

Dec. 29, 2008

Rating: -1

gift,glasses,bob,scanner,bob,scanner,batts,lights,ar goggles,eye,wires,wallet, pay for btc+tazor,bank,tree,eye,green thread,left side of screen(hidden) red thread, blue thread,exit right side. park,locker,order nuclear device with bob,toolbox,screwdriver.park,screwdriver,tazor,plan C ,tazor,bank,gramps.pay for hacking device,doorpanel. Activate gateway by looking at color of tree/gateway and insert same colour thread, wire batts neon. GAME OVER copy and paste if this works for you Walking in a Winter Warbears Wonderland Dude! You just completed the Walking in a Winter Warbears Wonderland achievement in Warbears Adventures : An A.R. X-Mas and won the Walking in a Winter Warbears Wonderland badge and 15 points! View all badges.

Mud and Blood 2

Play Mud and Blood 2

Dec. 16, 2008

Rating: 0

i hope that the radar station works well. i had 3 aaa guns but all got hit from an arty strike, because the damn radar station couldn't detect the enemy plane.

Mud and Blood 2

Play Mud and Blood 2

Dec. 15, 2008

Rating: 0

WHY THE HELL DO MY SOLDIERS STUCK IN A BUNKER GET HIT THAT OFTEN? IS THE BUNKERS DEFENCE AGAINST BULLETS WORSE THAN THAT OF A TRENCH???

Mud and Blood 2

Play Mud and Blood 2

Dec. 15, 2008

Rating: 0

another bug. the enemy can attack and kill my soldiers while i'm pausing the game

Mud and Blood 2

Play Mud and Blood 2

Dec. 15, 2008

Rating: 0

I found out, that the games is lagging like the hell as soon as I get a tank. I was holding with overnumbering frenchies, and the lag wasn't too bad. But just after I got a new tank, the game began to lag like the hell. I'm sure you can fix this.

Mud and Blood 2

Play Mud and Blood 2

Dec. 15, 2008

Rating: 0

am i the only one who's lagging, when the number of enemy waves gets higher and more units are on the map?

Mud and Blood 2

Play Mud and Blood 2

Dec. 14, 2008

Rating: 0

it would be more realistic, if the tanks could kill soldiers just by driving over them. but unable to kill soldiers in trenches

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