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Game comments and reviews
Sep. 16, 2013
Could have been a really nice game but it's kinda painful as it is. The one unit trick is boring (bombard all the way) and thus, the upgrade system feel useless. You want to make the game hard, ok but let me grind. Nice game but could have been lot better. 4/5.
Jul. 27, 2012
Really good take on the golf type game. A bit disapointed you didn't keep the level/map system from the previous game but still a 5/5 for creativity.
Jun. 26, 2012
Nice day of the tentacle feeling...
Sep. 22, 2011
Very nice to see old school games like this, 5/5. Only down side, it's hard to choose what gun you want to upgrade. (you know the game is a gem when you complain because you have too muche, nice job guys)
Sep. 19, 2011
The "camera" system is quite painful, it does not help to aim (mouse right it: cam goes far and mouse goes left: we get closer, BAD IDEA for a game like this). The upgrade system is boring: 3 health upgrade, 3 money bonus and lots of useless guns upgrade (playing 2 levels for 2 extra ammo, yeah... no thanks) And the most important: GUNS! We can do almost all of the guns with the shotgun, it's ok, i love shotgun but the other weapons are quite poor/weak. The "final" weapon (the mg) take 2 slots, i'd like to know it BEFORE i buy it (especially when you save money for 10 level) and it's really not a "final" rank weapon (accuracy is really poor even fully upgraded). I got that ennemy don't shoot at you often (which is weird and not a good choice of gamedesign) so weapon are slow but overall, game is unbalanced and not really fun. Which is a shame because the game design is great, great mad max like universe, speech are fun but game play is somewhat boring.
Dec. 26, 2010
Feel a little bit like tribe, dynamics and control need to be sharper tough.
Nov. 15, 2010
The only things this game lack is a baseball bat for close combat. Thanks for bringing back the good n' old worms memory back.
Oct. 30, 2010
Design is ok even if it's not really outstanding but gameplay is kinda boring. Character respond pretty well but level are far too long and repetitive. Like the jump, it's cool being able to jump that far (feeling a bit like a ninja, i think it's great) but we need being able to do something more than just jumping high and getting behind ennemy, maybe slashing/slicing them down. With little gameplay improvement, it could really be a very nice game reminding us of the neogeo era. It's sad because everything is really nice (design, physics, upgrade system) but it lack of fluidity. Also, the "hitbox" are a bit weird: sometime i hit, sometime i don't because iam too close or not close enough and when you're surrounded, it's kinda annoying. With a gameplay more like in "Castle crasher: the beard", it sure will be a really great game.
Aug. 13, 2010
nice 3D in flash, very fun, a little repetitive. 4/5. you have a nice logo.
Aug. 12, 2010
very fun, good game, graphics are great, even for the menu (nice vector atomic explosion). Sadly, games background aren't that great. 4/5
Aug. 10, 2010
At first, i tough i found a new stree of rage but there is not enough ennemy and they are not strong/reactive enough. Graphics are good (and very very close to SoR). 3/5
Aug. 09, 2010
great game, good work, nice music to go with. 5/5
Phisics dont feel right, graphics are poor. 2/5.
Nothing new, graphic are not good or original, as the rest of the game. 1/5.
Jul. 12, 2010
stupid and perfect. 5/5 for making me smile.
May. 28, 2010
3/5 Control & concept are perfect but design is really poor. It lack a nice background and a cool/cute character to control.
May. 25, 2010
I don't like propaganda, especially in a game and for the sake of and old property system we should have buried a long time ago. It's sick.
May. 19, 2010
There is everything, it's perfect.
May. 17, 2010
didn't understand a thing, it's awesome. 5/5.
Another rpg/fantasy game poorly made. How original. I found nothing good in this game, sorry. 1/5.
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