Zillix I applaud you for your ability to create a game so simple yet so fun and well written. This is proof that games do not NEED 1080p or 4k graphics to be insanely fun, nor do they need to drag on for an eternity, sometimes shorter is better (I rarely beat games anymore because they have too many false endings, like Prince of Persia Sands of Time i.e.). Terraria, Castlevania SOTN and many other 'low graphics' games prove that over and over, the world desperately needs more games like this. Well done! 5 stars.
great game dude! Design and gameplay are first class. I do hope you come out with a sequel. If you do, allow for tacklebox upgrades (to hold more lures), poles, line, boats, locations, the works! The more the merrier. This game brought back fond memories of playing bass masters on Sega Genesis with my cousin back in the day. Caught a bass on this game, never could get'm to bite on bass masters haha. Great game, 5 stars, going straight to my favorites and playlist.
I've seen plant life grow faster than this drill digs. this boring game would be a helluva lot more fun if you could turn sharper and dig about 6X faster. Gave it a fair shot to see if my opinion would change. bout 3 hours into it, and I'm over it. We don't need no stinking badges lol
super fun, 4 stars. the only way I could see making it better is if you could somehow be more involved in the fights whether it be surrounding dangerous animals in a great hunt or fending off the barbarians. This would change up the pace a little and keep it from getting old or boring as fast and give it more overall lasting appeal. Really great game though, I'll be playing it again occasionally. look forward to playing sequels, shows a lot of promise as a series. Reminds me a little of age of empires type building strategy. Would love to see more battle strategy. Keep up the great work.
I'm at a complete impass. I've literally tried everything. Spent half an hour trying to figure this out and I'm done. Went to Tony as per usual for a mission. He says we'll need a car for this one. I buy a car (the best one). Now he will not talk to me and also I cannot figure out how to get in my car and drive it. I'd give it 2 stars but the grammar is so shitty I think I'll leave it at 1. These guys should seriously consider finishing school rather than making games.
Insanely good game. very addictive. its perfect, needs nothing. really wish I hadn't let my survivors start that stupid church of the chosen ones though. 130 days in I couldn't get anything done because one of them would kill themselves and the church would celebrate. THAT sucked so bad I decided just to go with the second ending, cut my losses and start over. Lesson learned. Next game, the first person to ask me if they can start a church is getting sent straight into a horde of zombies.
My comments are essentially reviews for the developers of the games here so that they may have the opinion of a seasoned gamer who's been at this since the original Super Mario Bros. I review everything, if there is a place I can leave a review for any product or service I use, I'll do it. Im always fair, conscious never to review based on bias or something stupid like I actually saw someone give a game here 1 star for losing the game. I appreciate you guys' response in correcting me where needed. While it does help, I still would like to see some improvement and return in the near future to see what changes you've made and reevaluate the game. It has serious potential and if I may say, I would love to see more of this world you guys have created. This is a beautifully dark world that is not just some cookie cutter. It has a lot going for it. I'll be back soon, take care.
So when's Incursion 3 coming out? I know I probably already commented but screw it, I love this freakin game. Best TD I have ever played. Absolutely the best TD experience I've ever had. Thank you for making such complete awesomeness!!
Couldn't find anything but a bunch of stupid player made maps. got stuck on a map, got frustrated and quit. 1 star for a very negative gaming experience.
I feel like you're biting yourself in the @$$ with two things. 1, lack of depth, I would've loved to keep this adventure going longer. 2, its not an idle game - which is a very good thing. Idlers are F'n lame. This game is VERY engaging and really quite fun to play. I would rename it and make sure it goes strictly into the RPG/Upgrades categories here on Kong. Also a store to spend your gold on better equipment would be super cool along with more dungeons to explore and bosses to defeat. Also more variety in bosses would be great as well. really like this game though, very fun. Great job! 4 stars
gave it about half an hour before I got bored with it but... I love the atmosphere, that's the best thing it has going for it though. Some stats need describing though under the instructions tab. Would be helpful. most are self explanatory if you play RPGs but definitely some new stuff here that I have NO idea what effect they have on my characters. When I found out you could deal damage by clicking foes (instead of just using your heroes to fight) that's pretty much when I stopped because its getting to be too much like several clicker idlers I've played (but without the actual idle aspect). I don't know what this goofy idle craze is all about but the last thing we need is another one. Idlers are LAME and boring. Games are meant to be interactive and fun - exactly the opposite of idlers. Make a few changes and you got a top notch game going here. 3 stars, but please keep trying to improve! I love dark atmospheric games! The world desperately needs more! lol
Thanks for your comment. We are still working on game balance and new features to make our game more interactive. For now you can find info about all Initial, Active and Passive skills in Upgrades. You also can see the description for each Stat (like Solace or Rage) in Upgrade window by clicking them.
3 stars for several reasons. It really is just 'ok.' Refresh rates are horrible on city screen, which just get worse as you add buildings; maybe its my hardware maybe its not, so I wont count that. However, Slayton's comment was dead on which explains a lot in itself. Very cookie cutter, I've been playing the last week or so, may not continue much longer, its already getting boring. My major gripe though is that I am owed 125 ice spikes for raiding icebreaker events 5 times and not getting paid, nor did my quest list acknowledge the raids, so that was both a waste of time and raid tickets. When the rewards for a raid or task are clearly listed, I expect to be paid with said rewards when I am finished. being in guilds seems to literally do nothing but give players an extra experience bonus and rewards for visiting the chat room every so often. This game feels very early development and seems to be still trying to find its way. 3 stars... maybe 2.5
Very good game. When it was over I still wanted more. Not very deep but you can tell it wasn't meant to be. I feel like the developer achieved his/her overall goal in creating the game he/she meant to create. There were times when I was worried certain things wouldn't pan out the way I wanted them to, or thought they should, but they always did. An almost perfect game. If I'm being honest, 4 stars for lack of depth (which to me is the equivalent to 5 stars for any small game) but performance, presentation, fun level, and basically everything else met and/or exceeded my expectations. Wonderful job!
just tried it, archer doesn't work, not gonna even try the other heroes. Fix that. Other suggestions: would like the ability to set up turrets and/or traps to damage the enemies. Would like to see how much I'm damaging the enemies. Keep working on it. Sucks now but if you give it some more time then you might have something.
Thanks for your comment. We are still working on game balance and new features to make our game more interactive. For now you can find info about all Initial, Active and Passive skills in Upgrades. You also can see the description for each Stat (like Solace or Rage) in Upgrade window by clicking them.