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Game comments and reviews
Sep. 12, 2019
would be nice to have a description of each ball somewhere, and what upgrade effectively do (power of the ball ? delay ?)
Jul. 10, 2019
(3/3)5/ Maybe it's just me, and I still didn't use it right now, but I don't understand what "map size max" and "floor height max" upgrade does (make it more clear ?) 6/ Put a little "saved" when we click save, so we know we saved ? 7/ Ultra points ? Block points ? It's big on the screen on no clue what is it 8/ The color of each value should be revisited. lot of weird color... We have to feel that the color have something tell about the value of a cube, so you have to find a logic in your color. for exemple : white >blue > green > yellow > orange > red > purple > black > gradient of white to green, green to yellow... and so on Anyway, this game have a lot of potential, that's why I wrote this message. Please don't think that I find that your game is a garbage, I think it's worth to work on it !
(⅔)4/ The UI isn't very nice. It's not a lot but it may help to attract new player. Maybe you should add a bar at the top of the game (without enlarging the scene) with what is currently written black on yellow. Moreover, as some people already say it, the upgrade windows (and other windows) is too big. The current "Help"/"Save"/"Idle on"... button should be a little menu on the right (out of the scene) with little icone (like not writting "achievment" but put an image of a little trophy and same for other ones ?), and when you click on one, it opens a little windows on the right with less useless blank (just the button with the name of the upgrade, and a description that appears on the scene when overring with mouse ?) so you can even keep this windows opens while playing.
(⅓)Hi ! few things that comes up to my mind after few hours of gameplay, may add some later as you look like you want lot of suggestions : 1/ The starting size is too small for me. Some people may have hard time looking for the very small square, should be 10 pixel at the start. 2/ Some prestige give me more prestige point than other, don't know why and how does it works ? (guess it's link to time, but many of my point will be about making the game easier to understand for player) 3/ I have the feeling that the beginning of each game after prestige is easier, more than just the prestige upgrade. Did I miss something ? (make easier to notice ?)
May. 29, 2019
I like the concept, waiting for more !
May. 12, 2019
When you change tab, turret stop shooting but mob are still spawning, resulting in death, eventually. Also yeah, sentry don't want to shoot on green ennemy after they split
Developer Reply
That should not be the case, perhaps try reloading the game, I've patched the mob spawn issue already. I will be uploading a patch for sentries not shooting at orcs shortly. Thank you.
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