Nice concept
It's a bit repetitive though
Suggestions:
- Add a way to upgrade your boat
- Add an optional storyline
- Keep the current mode as a sandbox mode
- Maybe add a timed race, where you race to deliver the goods in the shortest time possible
Excellent game, 4/5
Only problems are:
On the switchover from a level, when you click down it makes tha sound of the last gun you had
And at the end of a survival game it says: "The hallowed cast of the greatest survival mode masters can be found on the left -->" (It points to the right) :D
No. I like the constance of the location of things, it makes exploring that much more fun.
For example, every now and then you'll meet somebody on chat who knows everything about every sector on the map, because they've explored it all.
In real life, the moon isn't randomly positioned every few years is it?
I do agree with you on being able to take over bases though.
Completed :p
Did Krax on my second try, he's actually easier than the Robot (5th Boss)
Strategy is the key, read through all his skills and make sure you know exactly what you are going to use.
Remember to counter his attacks, save your stunning technique to use on his 'Painkillers' move.
And yeah, 'Kills' isn't an official stat: that's just the variable I used to track whether or not you're met your 'Target Kills'
Kills mean nothing, I MIGHT change that
A speed-up button would obliterate it's performance and quality.
When you have like 200 units moving at 100 km/h the performance is bad anyway.
5/5 - Loved it :)
Yeah, i'm aware of all the problems you pointed out
I'm going to resize it just big enough so that the asteroids cannopt possibly spawn outside the screen. About 50 more pixels will do :)
I'm also going to try to add things like an upgrade shop and separate levels.
And maybe a boss level? :)