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Kentho's Comments

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- Music in Motion -

Play - Music in Motion -

Oct. 25, 2008

Rating: 0

Good music; mediocre game at best.

Bloons Tower Defense 3

Play Bloons Tower Defense 3

Oct. 24, 2008

Rating: 0

Wow! I can win badges for this game AGAIN! Yippee! /sarcasm. Look, BTD is a fun series, but why give every iteration badges? Show us something new!

Warfare: 1917

Play Warfare: 1917

Oct. 21, 2008

Rating: 0

Y'know what? I wasn't expecting it to be this much fun. Kudos; I genuinely enjoyed myself. Great game =)

Microbe Kombat

Play Microbe Kombat

Oct. 20, 2008

Rating: 0

Everyone's got the gist of it. 1) Grow. 2) Wait for enemy to split. 3) Eat or wait for enemy to get infected. 4) On last level, get the spike, or aim well. Dividing doesn't work, as your newly-minted allies promptly head for the first virus, infect themselves, and then die. Mildly entertaining until all this gets figured out, then boring and repetitive.

Warlords: Heroes

Play Warlords: Heroes

Sep. 20, 2008

Rating: 0

skarin, once you finish the first campaign, you can start a different one or use him in survival / gladiator mode. You can't go back to the same campaign with him.

Warlords: Heroes

Play Warlords: Heroes

Sep. 20, 2008

Rating: 0

I like the addition of new attacks, but an improved control system needs to come with them. I can't tell you how many times I died trying to use the shield advance maneuver, only to come up with a forward swing that left me wide open. Also, with four campaigns of doing the exact same thing over and over, this gets repetitive very quick. Still, I applaud you for attempting to broaden what you started with Achilles.

light-Bot

Play light-Bot

Sep. 19, 2008

Rating: 0

Fantastic game...Can't say enough how much I appreciated the bug-free aspect, as well. It's depressing to see the high-score board filled with HTK cheaters who "completed" the game with 0 moves.

Mud and Blood 2

Play Mud and Blood 2

Sep. 13, 2008

Rating: 0

Just a nitpicking comment, but a soldier's will to fight is spelled "morale." Great game; keep the updates coming. It's nice to see a developer listening to community feedback.

Battalion: Nemesis

Play Battalion: Nemesis

Sep. 06, 2008

Rating: 0

Enjoyed the game; a couple of comments: 1) An "undo move" button would be lovely, provided no attack occurred. I can't tell you how many times I thought I clicked on the correct square to attack, but missed by one for whatever reason. If nothing is discovered and no attacks were made, the move should have undo potential. 2) Maybe this was a glitch, but on the final map (med. difficulty), the AI eventually just stopped creating units. They eventually had over $6k in the bank, and could have held me off for much longer, but they apparently threw in the proverbial towel. Odd. 3) My god, would I love a skirmish mode. Great work overall.

Nano War

Play Nano War

Jul. 22, 2008

Rating: 0

Can't wait for multiplayer on this. There're a ton of possible strategies to use--especially if you and your opponent actually started with the same number of units. 5/5. Kudos--great game!

Typing Ninja Hunter

Play Typing Ninja Hunter

Jul. 11, 2008

Rating: 0

I had the "OFFE" bug, too, but got lucky--for me, he was a mage, and I was able to kill the six smaller guys he morphed into. Still way too buggy.

Typing Ninja Hunter

Play Typing Ninja Hunter

Jul. 10, 2008

Rating: 0

Scratch my last; I THOUGHT I'd finished the game, but I hadn't. My new take: Really? After how mind-numbingly imprecise the rest of the game is, you require PINPOINT accuracy for the final part of the fifth boss? Frack off, and take your game with you.

Typing Ninja Hunter

Play Typing Ninja Hunter

Jul. 10, 2008

Rating: 0

Go through all the trouble of finishing the New Game mode and....no badge! Love it when that happens...

Ragdoll Invaders

Play Ragdoll Invaders

May. 29, 2008

Rating: 0

Awesome. 4/5 Hard, but not too bad when you get used to harnessing momentum.

Drone Wars

Play Drone Wars

May. 24, 2008

Rating: 0

Many others have said this, but the AI really has an extraordinarily low level of intelligence. Unacceptably so.

Sonny

Play Sonny

Apr. 30, 2008

Rating: 0

Is there any reason enemies sometimes get back-to-back turns--even after their speed has been lowered?

Understanding Games: Episode 1

Play Understanding Games: Episode 1

Apr. 10, 2008

Rating: 0

Gah; I've played through this before, but why is it freezing on pong now? =(

Kongai Launch

Play Kongai Launch

Apr. 01, 2008

Rating: 0

Best. Card. Ever.

Kongai

Play Kongai

Mar. 25, 2008

Rating: 0

It would be nice to be able to flip cards in the deck builder both before and after you add them to the deck. Useful when adding items.

Dolphin Olympics 2

Play Dolphin Olympics 2

Mar. 16, 2008

Rating: 0

Slayer, what about carnival, wraparound, reversal, tail / star slides? Keep workin at it; there're plenty more. Dezima, make sure you've got lots of horizontal speed going into the slide, and get off of it quickly. Takes practice.

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