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ketero's Comments

Comment

Astrox

Play Astrox

Apr. 10, 2014

Rating: 0

Demo??? No one told me until it was too late.

Kingdom Rush Frontiers

Play Kingdom Rush Frontiers

Dec. 31, 2013

Rating: -3

The savegame disappeared. No fast-forward button. Thumbs down.

Santa Rockstar 2

Play Santa Rockstar  2

Aug. 16, 2012

Rating: 1

I tell you as a guitarist and developer myself that this, sir, is such a great game.

Enigmata: Stellar War

Play Enigmata: Stellar War

Jun. 30, 2012

Rating: 23

this is one of the games i have most times came back to replay here on Kong :D

Dog Eat Dog

Play Dog Eat Dog

Aug. 11, 2008

Rating: 0

what... is this?

Inquisitive Dave

Play Inquisitive Dave

Jul. 16, 2008

Rating: 0

5/5 + favorite Makes me remember of good'ol days

Typing Ninja Hunter

Play Typing Ninja Hunter

Jul. 13, 2008

Rating: 0

The end-of-stage fights are f***ingly bugged. I've had to do stage 5 like 6 times for the keys to be recognized in the boss

FWG Bridge

Play FWG Bridge

Jul. 10, 2008

Rating: 0

Done the third with 3600 left :). Hint: the first upper anchor is not needed

GemCraft

Play GemCraft

Jul. 01, 2008

Rating: 0

GREAT game. Really good mix of things, though maybe it should be a bit shorter and more 'intense'!

Dungeon Defender

Play Dungeon Defender

May. 27, 2008

Rating: 0

Very nice game!

Bally

Play Bally

May. 23, 2008

Rating: 4

Hi! haven't been able to get a new version still because, 2-3 hours after uploading last version, my brother lost consciusness in the kitchen and got like 3 or 4 broken tooths (he's okay now) so have been driving him to the hospital and to the dentist. BUT I'm now working on next version, mute function is already incorporated and pause is on the way (i'm moving code around so it works ok). I have also made sharper the game speed increasing and increased the curve-angle reflexion and I'm also testing to maybe invert the paddle angle (so it gets a "cup" fashion). The upper wall is also going to always continue going down... but if you hit the side walls it will go up a bit. As far as my testing goes this last thing (along with faster speed) makes it more play-interesting so you have to keep moving the ball around to max the game time (and so the score). So thanks everyone for the ideas and comments! The version I'm talking should be uploaded this night (GMT+1), so keep an eye!

Bally

Play Bally

May. 21, 2008

Rating: 0

Hi! I'm just uploading a new version with MAJOR changes :) Try it in a few minutes!

Bally

Play Bally

May. 21, 2008

Rating: 0

Hey, lots of thanks for the comment! Right now I'm working on making the upper wall also oblique and maybe the side walls too, so the main changeling for the player will be to calculate the reflexion angle at increasing speeds for the ball :). Keep an eye today or tomorrow if you want to try it!

Bally

Play Bally

May. 20, 2008

Rating: 0

Hi! I'm working on a new version where I'm resolving the various bugs encountered and also adding some extras (like an oval paddle) :). Will try to upload it tonight (GMT+1). Thanks for the advice!

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