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Kewry's Comments

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Trials of the Spirit

Play Trials of the Spirit

Sep. 07, 2016

Rating: 1

Game is seems incomplete! some developing keys are active. jumping is a bit clunky and damage seems odd. Is good effort though! keep it up

Developer response from Mansdferg

i'm definitely still iterating on it, this is purely my first truly playable version of the game, and it needed to be posted online for an assignment. Thanks for the feedback.

Guild Quest - Beta

Play Guild Quest - Beta

Sep. 06, 2016

Rating: 2

Chrome and unity have a few issues together, try to use a different browser if ya really want to play this

Factory idle

Play Factory idle

May. 21, 2016

Rating: -1

option to deactivate components would be nice as well, sometimes they're eating income while building, can be quite costly :D

Factory idle

Play Factory idle

May. 21, 2016

Rating: 0

Please allow to assign hotkeys to components. Design idea: mouse hover component -> press key -> component is now linked to given key

Chicken vs. Drumpf

Play Chicken vs. Drumpf

May. 19, 2016

Rating: -2

Could use a way to reduce stress! Up until that point was being fun

Walls between Us

Play Walls between Us

Nov. 16, 2014

Rating: -13

Really cool! The difficulty increase is just perfect, the mazes and circles act is awesome, has a slight issue with the collision detection likely from not rotating at the exact center or something similar. Haven't checked the last act yet, could use a save system!

One Sword

Play One Sword

Jul. 22, 2014

Rating: 0

Nicely done game dude! I have 1 complaint though, the levels don't seem to make any difference with the difficulty, it simply feels like they're there just for the sake of being

Developer response from MyBlueCorners

thanks!! Glad that you like it. The levels are actually linked to when certain enemy types are 'unlocked', like the really big ones or micro sizes. It's also tied to the overall numbers of the enemies - As you get closer to the end of a level, enemies will spawn in larger numbers than at the beginning of a level. Spawns are a little delayed though, so it's a bit hard to see this happening.

Misadventure

Play Misadventure

May. 22, 2013

Rating: 1

Cool game!

Imp War

Play Imp War

May. 09, 2013

Rating: -1

Nicely done! keep on learning!

SpaceCastle Defender

Play SpaceCastle Defender

Apr. 29, 2013

Rating: 3

Needs more action! Check out the game Sanctum on steam could give you some ideas. Loved the Normandy and the whole Mass Effect theme

Developer response from MrHasuu

thanks for the comment~ I actually just decided to up and make a simple game over the weekend just for fun. i'll think about adding more action to it this weekend. Though i might not get the chance since i want to participate in the GiTD.

Eisydian Saga

Play Eisydian Saga

Mar. 11, 2013

Rating: 11

Awesome game Aesica!

Developer response from Aesica

Thanks. It was also one hell of a good learning experience. :D

Revenge of Goats

Play Revenge of Goats

Dec. 16, 2012

Rating: 9

If you want to see this game more developed with real graphics and a lot of action press +

Proyecto Virtualización Colegio Nocedal IVºT 2012

Play Proyecto Virtualización Colegio Nocedal IVºT 2012

Nov. 15, 2012

Rating: 5

hide the mouse, make view be changed on a certain key, add windows, open the doors to the bathrooms, shadows/lights are odd, not an actual game, I thought I could bully kids at start

Blinkz!

Play Blinkz!

Jun. 03, 2011

Rating: 13

if you click on two different levels during the same timeline of the menu the game has a horrible crash

Waterfalls 2

Play Waterfalls 2

Jul. 25, 2010

Rating: 3

after 3 days without being able to sleep, this was so soothing i had to go to bed!

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