Game is getting laggy, don't know if it's because I have higher prestige boost or an update, but I recommend changing the prestige boost so that after a timer gets down to 1 second (or maybe even longer) it'll act a multiplier instead. For example, Cash Per Second = Base Timer/16 * Prestige Boost - 16 if Prestige Boost > 16
Instead of maxing out resistances, why not have it just get closer and closer to 100% chance (but never making it) because right now those percentages are shaving off only a few zeroes.
Great game! I do very much dislike how infinity upgrades become less potent, if anything they should become more (if only slightly) and also I would like to see a lot more end game stuff to keep the game going instead of it getting stale.
Mucho Potential, can't wait to see what is in store! Some advice though, I played when you had the accuracy upgrades, and if you re-implement them,could you make it so that the upgrade losing it's value a lot less?
At present, no plans to re-implement Accuracy or Efficiency, at least not as they were. The current system uses a randomizer based on your skills, starting at any given check producing between 50% and 200% of 1/10th of your skill. If accuracy and efficiency do come back, they will be affecting that equation.
Thank you for your feedback :D!
For those of you saying "its just liek clicker heroes" You are all entirely wrong. By your definition, Clicker heroes is now entirely like the game it is based off (which is undoubtedly another incremental game) and that game would be entirely like another game, etc etc. Besides, the algorithms are different ;3 Also, would it be possible for a player to somehow connect this web version to their iphone or ipod (because I have the game on the iphone)
Luck determines your chance of finding a banked point. The number below is the random number generated after each kill. If it is lower than your Luck % you get a banked point and can move to the next level. I just added that so you can see how close you are each time to getting a point. I like that kind of stuff and hoped others would too.
Thanks for playing :)