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Keyser_Soze's Comments

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Protector

Play Protector

Nov. 15, 2009

Rating: 0

@ckugar: absorb means that the creature gains health if hit by the respective mage. For instance, if a creature's strength is blue, and it's an absorb, it will gain health when attacked by a blue mage.

Spartan madness

Play Spartan madness

Nov. 10, 2009

Rating: 0

This is the perfect example of what not to do when trying to design a game. Dev might as well piss in our face.

Divine Intervention

Play Divine Intervention

Nov. 10, 2009

Rating: 0

Like they say, if you're gonna steal, steal from the best. Epic fail.

Protector

Play Protector

Oct. 31, 2009

Rating: 0

Yep, that's the book.

Diner City

Play Diner City

Oct. 29, 2009

Rating: 0

Game is kinda fun, and I like the volume control, I think it should be a feature on all games.

Airport Madness

Play Airport Madness

Oct. 25, 2009

Rating: 0

And also, what Xnut said: we need some sort of acknowledgement here: did the pilot read me? is he gonna comply?

Airport Madness

Play Airport Madness

Oct. 25, 2009

Rating: 0

Aircraft does NOT always respond to orders. This, combined with the fact that in some cases the player cannot do anything (e.g. after you give a take-off clearance), makes for a MOST annoying game. Congrats!

English Pub Pool

Play English Pub Pool

Oct. 14, 2009

Rating: 0

Ding Lee is a peter-puffer.

Airport Madness

Play Airport Madness

Oct. 12, 2009

Rating: 0

I never thought I'd see the day... Chain letters on Kong comments? I'll finish my drink and leave this planet.

Airport Madness

Play Airport Madness

Oct. 12, 2009

Rating: 0

It's a good concept, quite addictive too -but definitely needs some tweaking, i.e. queued planes should not bump into each other when lining up for take-off. The player should not micromanage, right? Could be longer, with some extras or sth. Looking forward to version 2.0!

Mud and Blood 2

Play Mud and Blood 2

Oct. 05, 2009

Rating: 0

Needs a button to disable the tips, which can get REALLY annoying after a while...

The Tickler

Play The Tickler

Oct. 05, 2009

Rating: 0

Needs pause button.

The Endless Zombie Rampage

Play The Endless Zombie Rampage

Sep. 30, 2009

Rating: 0

NO load... Someone broke our game.

Airport Madness

Play Airport Madness

Sep. 29, 2009

Rating: 0

I guess all the guys who were complaining that the game was slow got their wish: airplanes sprout at impossible speeds, though the actual game speed remains the same...

Airport Madness

Play Airport Madness

Sep. 28, 2009

Rating: 0

162,677. Now what? Badgiss? We don' need no stinkin' badgiss. (NOT)

Airport Madness

Play Airport Madness

Sep. 28, 2009

Rating: 0

And badges, maybe. And definitely a pause button.

Airport Madness

Play Airport Madness

Sep. 28, 2009

Rating: 0

Hate to sound like a broken record, but this needs saves.

Crush the Castle Players Pack

Play Crush the Castle Players Pack

Sep. 27, 2009

Rating: 0

@razzy: and definitely wait after the shot, someone in there takes a few seconds to die.

Crush the Castle Players Pack

Play Crush the Castle Players Pack

Sep. 27, 2009

Rating: 0

@razzy: keep it up, man, try to vary your bombs point of impact, it's perfectly possible.

Mud and Blood 2

Play Mud and Blood 2

Sep. 21, 2009

Rating: 0

Close combat makes this game G*A*Y! A gunner of mine just spent a week or so slugging it out with a Kraut at the top of the screen, while a g*a*y parade of other Krauts merrily passed by...

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