Things to consider, though - when you go reverse gravity with special blocks still on the screen, they no longer work when you reverse - I reversed onto a sticky platform and continued moving just fine. The secret is nifty, although I'm not sure I should be that fun-spoiling bastard who tells everyone. In addition, I might ask that the edges be a bit sharper -it was a bit frustrating to roll off the edge of a platform that I thought I would bounce off of. But that's forgivable - just something I have to get used to.
Great game, rage. :3
This is a satisfyingly difficult game. I approve. Also, I love that I found it early enough to get top score before the hardcore dudes show up and destroy it. xD
Bug - when updating Earthworks and Curtain Wall in the same turn, it doesn't remove the gray from Earthworks, which means you can't place them. You can, however, still upgrade existing ramparts.
I don't think I've ever met three girls that age who are willing to wear the SAME CLOTHES. I lol at you. And feel shame for having been referred to this game.
It really weirds me out that I can't move diagonally down and right and shoot at the same time. It is frustrating me that I can't bypass this in my own version as well, but turning off automatic firing will go a long way towards helping.
Slightly frustrating at times - the nightmare was not as big an issue as people seem to be making it out to be, but the aesthetic for the finale was actually a little weird. I might have preferred it to remain pixelated. Also, there's something weird about not doing a single Roundian challenge and still getting 100% completion. Also, relationships reset completely when you lose your memory? From a personal standpoint, I suppose one could argue, but it seems that it shouldn't drop so far.
Overall, though, pleased. Frustrating, but not unpleasantly so. 4/5
Very fun, very easy, very intuitive.
I am a fan of this game.
Impossible achievement is suitably difficult. Looking forward to it. Later floors are downright mean. (The Pogo Punk zoo is vicious.)
Your devotion to updating this game is admirable. I've seen an update every couple days since I started playing nearly a week ago. Thank you for being so receptive to your audience. :)
Difficult, but not unbearably so. Don't focus too much on getting higher level weapons, use party skills and accuracy/reload to get more shots off. Difficult to overcome the learning curve, but this was a problem in Elona as well. Not too shabby, overall. Nice to have badges, since acheivements are built-in.
Nothing like going 140 days and encountering a buccaneer and no option buttons. Can't fight, can't flee, can't surrender. I can refresh, and there goes my save, apparently.
This has happened twice now and it's rather frustrating.
Thank you. So much. For autosave.
This game is fantastic overall, but that feature alone just saved me the trouble of doing the last FOUR HOURS over again. I get so excited I forget to save, the browser accidentally goes back, and I come back, tears in my eyes, to find my progress saved.
You, Sir, are unto a God.
All my star are belong to you, and if I ever actually get around to putting money on Paypal, you better believe you're getting some of it.
One glitch - in the falling blocks area, standing to the far left, a block fell on me, and instead of losing a life, I twitched a bit and then jumped up a few feet in the air.
This game is frustrating in it's lack of responsiveness. During levels is fine - but the demon lord wouldn't register keys pressed. Happened a couple times during boss fights as well.
Otherwise entertaining.