@ihavecapslockon: I think he meant "Unity Winner". As in, boxing isn't a title either, but you can still have a boxing title. Either way, yeah, this shouldn't require the Unity plugin.
@quickfingerz: Oh man, I'm sorry. Someone was responding to peoples' feedback, and I just assumed it was you. Didn't even bother to look at the name. I deleted my other comment, so you and your game are still great in my opinion :)
Your physics are fine. Yes, you should fix the camera to allow players to set the elevation. Not a bad game, but I kept waiting for "some interesting twists" and never saw any. :(
Its not a game. Don't upload non-games here and then ask people to pretend its better than it is. Its tutorial code and someone else's artwork. Add that to add revenue, and this is textbook copyright infringement.
and, as has been said many times before (please see the other 4 car tutorials uploaded); do not post your tutorials on here. It's not your original work, its not a game, it does not belong here. It's awesome that you're learning, but use that knowledge and focus it now into making a game. You will not receive pleasant feedback for WIP tutorials here.
@UselessUser: Glad you like it. Yes, the AI is still very basic. It's something we wanted to add quickly so people could at least have a chance to see how the game played before jumping into multiplayer. We'll be improving the AI soon.
There are some amazing new features just around the corner. Can't wait to hear everyone's feedback on them. Thanks for all the responses and ratings everyone! Keep them coming :)
This was obviously done for amusement and not a real attempt to make a good game. I was amused, but the controls are terrible, and its possibly the easiest fighting game ever made.
Not bad. I don't really like that I can't go down on my own, and oftentimes, the level requires a steep drop. If I see that and I'm at the top of the screen, I lose, no matter how quickly I react.
@WingsofIndustry: Thank you very much! We do have a lot of content on the way. We also have plans (relatively soon) to have this available on Steam. We're looking into options for console. Again, thanks :)
Not terrible, but not as good as the other "marble" games available on here... why is there a slider to adjust difficulty? A slider that apparently does nothing?