This is a fun little game and I love the voice acting (and the accent). I'd like to suggest that you switch the controls for the human and the bird. It's more natural to control the primary (human) character with WASD and the secondary (bird) with arrow keys. I'll give you 4 starts just for the VA though hahah.
Having played this a bit, it would be great if you added a section where you can make notes, or if you could type in the answers to individually solve each candy before completing the final sum. I'm not able to store the answer to 2 problems in my head while solving a third - and your game's UI is geared towards phones / tablets where you would need to app-switch to a note taking program. On a PC though, it's less of an issue.
This isn't 10 levels of torture, it's one level of RSI and 9 levels I'm never going to see. Sorry, I'm not prepared to play this further till you change the mechanics as people have already commented. Plus, Flappy Bird games just suck in general, IMO.
https://www.google.com/url?sa=t&rct=j&q=&esrc=s&source=web&cd=&cad=rja&uact=8&ved=2ahUKEwjxgL2F0cnrAhXgzTgGHSPvDtgQFjAOegQIBRAB&url=http%3A%2F%2Fwww.sploder.com%2Fgames%2Fmembers%2Fgirik1234%2Fplay%2Fthe-revenge-of-zorgon%2F&usg=AOvVaw0JuW0RcNUOPs-onHD0APoc
try this link
Thanks for trying out my little game! I really should have added some hints to speed things up a little bit. But if you were still wondering how to get past 12/40, some items could be combined with themselves!
Edit: Just updated the game taking your feedback into consideration! If you would like, please try again!
Managed to complete the game without using the candle or the plate? Also, most of the puzzles I just brute forced. I didn't manage to find any clues except the crow / worm one. Maybe just make the game bigger? I still enjoyed it.
Yes the candle and the plate are like a secret achievement, so, you can still finish the game without them placed in the correct order. Yes this puzzles from Ze-field have subtle clues like for the first dice( number on crows on top for the top button and number of crows down for the down button). Am am working on a bigger version with more forest ,monsters and holes and perhaps less subtle clues!:) thanks for playing.
A good start to being able to make something bigger and better which I hope you do. I'd like to point out that the control input doesn't always register 'jump', some of the gaps are a right on the limit of how far you can jump, and the first humanoid enemy you encounter, you cannot dodge its attack which is... poor.
I feel so happy at finally finishing a puzzle game. Thank you for not making it mind-bendingly hard or frustrating. In saying that, it would be good if the difficulty ramped up a bit more perhaps if the puzzles got bigger or included more colours.
I know what you mean. I play puzzle games to unwind and if the puzzles get too complicated/overwhelming I end up not finishing the game. A nice difficulty ramp where you constantly feel challenged but not enough to get put off is the ideal. Thanks for the good comment.
Cannot get past 'avoid all the deadly rocks' as there is no visual clue to the wind. There is a pattern but it is too short and it blows while you are mid-air making you drop on the 'dead' of deadly.
I'd like to see the infantry camping out in the buildings shooting at aliens. And maybe make it cheaper to get passive bonuses. I never bother amassing money, its easier to buy the promotion and reset. The bonus from the first promotion far outweighs the first passive bonus.
https://www.google.com/url?sa=t&rct=j&q=&esrc=s&source=web&cd=&cad=rja&uact=8&ved=2ahUKEwjxgL2F0cnrAhXgzTgGHSPvDtgQFjAOegQIBRAB&url=http%3A%2F%2Fwww.sploder.com%2Fgames%2Fmembers%2Fgirik1234%2Fplay%2Fthe-revenge-of-zorgon%2F&usg=AOvVaw0JuW0RcNUOPs-onHD0APoc try this link