I don't know, it was alright I guess. The gameplay was repetitive and not at all engaging. The idea of upgrading everything was interesting, until I bought everything, then it was boring. You could just let one guy through and then kill the rest focusing on collecting the money and you could replay the same level over and over again until you had everything. I give the upgrading concept a 3/5, but the game itself was the worst, 0/5. The enemies don't even shoot, nor are they actually difficult to destroy.
The most frustrating thing about this game was the inability to jump to different heights. I can't count the amount of times I died in hard because it was either stand still and die, or jump as high as you can and die. Fun game though.
to get the "superman her I am" I think you need to jump really high, I had the nuke launcher and jumped off the highest platform and shot downwards to blast me up a little bit higher and got it.
The four ultimate monsters are crap, I managed to get all four of them out at the same time and sent them in on a rampage, they were slaughtered, all at the same time, and the enemy castle was only just past half health.
Excellent game, but, again, the bosses are much too easy. I think that you should not have used the health packs that appear, as well as having the player regenerate with shields. One or the other, in this case, keep the shields. Initiate score submittal and it's good to go.
I had ten asteroids left, just got the laser and the planet started rotating constantly. I would touch the button and it would just keep going. Frustrating because I felt I was doing really well.
Not bad, but the ball doesn't roll very well on the ground does it? It's almost like a ball of tape rolling on the floor. My main complaint is that the power gauge thing doesn't come back down, once it's gone to the top it forces you to take the most powerful shot. Makes it pretty frustrating.
It's not bad, I beat it a few times and have beaten the cave of trials 1, 2, 3 and 4, but there is something that happens on the fifth cave that I'm not understanding. Every now and then my units just get smashed with 9999 damage and when the enemy's castle is almost dead it happens again but hits all of my units, killing them all, then it says mission failed, even though no one has made it near my castle. Pretty easy game, glitchy, especially when there is a lot going on, like when the enemy sends 200 units because he's losing. Also, forcing the player to replay the exact same game with the other players just to get the cards isn't very exciting. There should have been some special skills that each player has in order to make it more interesting.
I noticed that with flash 10 it will save, but if you try to overwrite your save file, it actually erases your save and doesn't allow for autosaving. If, however, you save your game when it asks you to create a new slot, it will save properly. Check to make sure it is saved by hitting load to make sure the file is there.
The easy and medium badges are fine, but the hard should be impossible. Come on, I need to beat this boring & frustrating game 3 times before I can even try the extra levels? I don't think I have the patience.
I think that the stat initiative determines who will go first in any given turn, that and a "dice roll". If you went last in one round, and first in the next round, it will seem like you are getting two turns, but if you watch the turn counter, you will see that each of you get the same number of turns. One thing this game is severely needing is to have the description of the skills in the battle field. I noticed these little buttons in the corner of the screen when I was playing the war academy and was pressing them, but I had no idea what they were doing until I went into the campaign and started leveling my guys. But even then, I didn't know what each skill did while I was in the battle field.
Very nice looking game. Not much content, and incredibly simple, you don't even need to search for the next thing you should do as it is always highlighted with a glowing circle. Runs very nicely though. Don't understand why it reminds people of Wall-E, I guess because it also has robots? Anyway, cool game
Excellent game, the fireworks cannon is fun. There are a few shop bugs, sometimes it was difficult to remove the missile pod or missile launcher itself. Also, the last shield and havoc upgrades were bugged, as curlykyle stated, you weren't charged for them, but they didn't install, and were gone after trying again, they don't seem to actually exist.