I like that you can pan back with the camera, and get a wider view of the battles.
I hate that it automatically pans back to the close-up, seemingly randomly.
I like that you can find fuel for free in this game.
I do not like the high costs (in fuel) for most things, though, and I do NOT like how easy it is to ACCIDENTALLY spend fuel.
Some sort of safety feature should exist.
How about we get some flashlights or something?
Because a LOT of the time, it's too dark to even see what's going on, and I have to navigate by moving the cursor around and seeing what lights up, with no idea what obstacles are between my character and the target.
For the levels where you need the Light Towers, I think that there should be ways to boost the effectiveness. The Range Boost towers don't do anything to increase the light radius, and if you make a Mega-Tower out of Light Towers, it stops providing light entirely.
Which is lame.
When you click CONTINUE at the end of a game (which takes painfully long to appear, btw), it should CONTINUE the game you were playing, not take you back to the main menu.
Flame-Thrower is buggy. I tried to use it, but it was invisible in combat, and I couldn't pull up attack menus on any of the enemies, so I couldn't attack them at all.
How about instead of having hidden passages that go from one open area to another open area, you just let us go from place to place whenever there aren't obstructions?
Zombies can walk through walls, and we can't even walk through open fields, or down an open road.
And what, we forgot how to open doors? Even if they're locked, I think we could kick them open or break a window.
Does anybody else get that problem where your character spontaneously runs off in one direction, and you can't stop him?
The only way to regain control is to spin in circles, shooting in different directions, to jog something loose, and that doesn't seem to always work.
Also, I got 100% progress, but didn't get the badge. Is there something else i need to do for that?
Where's he got to get to that's better than THAT?
Nice cozy little fortress, auto-defense guns, monsters that you can kill for cash... That's a sweet setup.
If only life were that simple.
Okay, I just played the first battle... only I didn't play it. The battle ran itself, and I watched, not sure what was going on.
Is there any reason why I should care about a game that doesn't seem to let me make any choices or decisions?
Scrolling the mouse zooms in (or out) the game screen AND it scrolls the browser window up or down.
Which sucks, because sometimes I'm just trying to see better... then suddenly the game is zoomed way too far in, AND I'm looking at the comments section instead of the screen. :(