Yeah way to simple.. i mean it's an amazing plot, i love the music.. but if you make a second one, do make it at least 4 or 5 times the length of this one.. i finished it in 10 minutes.
WASD: A slows down the turtle, D speeds it up, W gives very little but a noticable boost up when you go up, and S makes you go down more. Helpfull for hitting things on the ground and such. Nuclear weapon Boosts you up in the air and flings you forward, how is THAT not noticeable?
LOL this is perhaps one of the most epic fails of all time.. for one, this game was just released a week or two (or three) ago on Kongregate.. second, wow.. you just plain out fail xD <--- Stolen, reported.
With half of the levels these people are making you can just press start & The ball will end up going in the basket by itself.. c'mon people make something challenging!
To beat Cave of Trial 5:
Equip Units: Mermaid, Witch, Black Knight, Frost Giant, Phantom Armor, and Magic Cannon.
Equip Spells: Athena Protection (Key Card, get by using Grullborg Grimtooth) freeze trap, healing wave, comet shoot, Hercule's strength, & lightning bolt.
Strategy: Use comet shoot to bring they enemy Hero out to you to kill him: DO NOT hit the tiny transparent goblin. Keep all of your units back behind the halfway mark. Once Athena Protection is about 3/4ths of the way charged, send out all units. once they are 3/4ths of the way across the map, use Athena Protection & Hercule's strength. This allows you to prevent the High damage the transparent goblin deals & deal as much damage to the enemy castle as possible. Once the counter-waves start coming, use all available attack spells to keep their bombers away from your units.
Reward: Berserk card/Zues Wrath - Critical 100%