3. A wipe would be awful and would do nothing to help the game, and there already is an ELO system which would ideally allow people to meet others at their own skill level and due to that likely also relativly same card levels. But there are just too few players so it doesn't work and will match you with the only ones available who will be higher level. Personally I don't think there is anything wrong with Metris, and they have already been nerfed a bunch, but other people agree that Metris is too strong, so yeah.
1. If they add that I imagine it will just be a ban system and they'll ban other cards than metris aswell. And possibly they'll use it to make the chances of new cards appearing higher too.
2. There is a log, but I can't remember how to find it, and it wasn't exactly a nice log for reading, just a debug log or something. Also if you are playing GM which is the level where everything goes really fast, then you should already be pretty knowledgeable about the game and be able to understand what happened without seeing every card. Though a slowdown option AND a nice log would still be nice for not missing something vital that happened too fast and just generally learning a bit more about some interactions.
You can easily get the hard badge by sticking to the left or right side of the field and using the thing that circles around you to kill anything that spawns there while making sure you focus down enemies as much as possible so you don't get so many coming at you that you can shoot at them all at once to block their shots. Just go up and down as much as possible and focus down enemies.
That's not a bug per se. The game just can't handle it, it would also have crashed with 2000 skulls and corruption, and just too many resources in general also crashes the game.
Best game I've played in quite a while. 5/5. I was disappointed that it was so short though. But it told a fantastic story in the 15 or so minutes it lasted (No clue how long it actualy took to play...), it told more of a story in this short time than big AAA games have ever told in their 5-6 hour campaigns...
The smoke ring mechanic is pointless, why add it in, it just adds extra complication and serves as frustration if you have to start over a puzzle because you couldnt get one smoke ring right, atleast keep the damn bar from the first level in so you dont miss it.
@MadpathMoth the devs went bankrupt, so they can't really work on the game anymore, they want to but it's not possible that much.
Mercurato still checks on it every now and then tho I belive.
You dont even need to spend a single dollar to get coins or epic cards... and its only $10 for Gold packs which improves chances greatly to get coins and epcis.
Very good game, and its got great balance aswell and no bullshit like some other defense games have, like click this button and all archers will be able to stun for 2 whole seconds, upgrade with 5 stars to 3 seconds. Here its passive and has a chance of working, and even starter units are really useful. Where in other games you always want to upgrade to higher levels as soon as possible.