Coldfusion: that's not selling, that's demolishing. I COSTS to do it. I've also been getting a bug where, despite the Rocket's incredible range, it can't shoot farther then the road. Rockets by their very nature should fly over them. Plus I thing you need more maps as well, this one gets kinda boring after a while.
The saving doesn't work after you reset your computer. All my progress has been deleted. This is quite discouraging when you want to play and have fun.
I also noticed instants are currently no different from other cards, Sorceries by M:TG terms. Also you NEED to be able to save mission progress and decks, the ability to "share" decks would be interesting too.
I really like it, but it there IS the problem with the end-game stats not displaying. I also agree that a Multiplayer version is a good idea, but you should make sure you fix the bugs first.
Only 2 things to gripe about:
1: Connect the cars to the back of the trains as in real life, not the middles.
2: Use the song Crazy Train (Ozzy Osbourne).
3/5 for now.
Nice concept, but most of the parts won't work and even then you can't go back once you've clicked on one of the right icons.
2/5, fix those and it gets a 5/5.
I can't seem to get out of the first room. The door won't open and I have no weapon, the vent doesn't react to punching, the scientist never calls the guards. What is there to do?
It seems to be open for a sequel. Interesting. There ARE some changes you should male though: Wind power says it works best at high altitudes, but you provided no high-altitude land. Also Solar Power is overly expensive, both Energy- and Research Point-wise, for the benefit it gives. You should either lower the cost or raise the energy-output.