I found a few bugs (Very small) such as if noone is in one of those motorcycle things but the vehicle is still alive and a crate lands on it, the germans capture the supplies. If you have Westpoint commendation and get the free officer and he dies, you can still get the tactical point for preserving the life of your men for 5 mins. This isn't really a glitch but it still somewhat angers me (not sure if this was fixed or not...) but when you build a trench it ussually ends up going at an angle, not parallel. @RedJonesX - The update didn't make anyone lose their data, did you get a new computer or someone wipe the memory of yours? Because the data is saved whichever computer you use, not on the site.
Everyone stop complaining about the grenades and close combat, kill the germans before they get to close combat or if one is getting close move out of the way (if your that much of a wimp) and the grenades, just deal with them it's a war game. I like it better now it wasn't a challenge back then, I could get to like wave 150 before without losing more than 3 troops and not even see a tank now it's more realistic; much better than before. But one thing aggrivates me, and please fix this; once you click on an upgrade (say gun or grenade) you can't cancel it; well atleast not to me knowledge. Great game 5/5
A really good game and concept, but three things; one it needs a repair feature, because if you spend over 1000 resources on something and then it just dies, your at a big loss; and second if your defences move away to attack an escaping enemy, you can place another ship in it's place and they will "stack" on top of each other once the other one gets back; third, I haven't experienced this, but other people are complaining, the lag although I have experienced none so far. If you fix these things it could be one of the (if not the) best TD games.
Good start of a game but not ready for release yet, add in upgrades for towers, update the descriptions and I would say this will be a very good game; great start so far.
Good game but the difficulty doesn't go up with each level, the difficulty is kind of random, but any of the "tough" levels are just you have to be really quick with certain movements or delay particular ones to create more time later.
Heres my code:
9G8,0B8,1B7,1B7,0R1,1L2,0D3,0D3,2D0,2L0,1L7,4K7,3>5B1,8D2,8D3,8D4,8K8,6>7D3,5B5,0K8,5>9A0,8>21B7,7L3,7D2,5B2,1A2,3>26B6,1A6,3>28B6,5A8,2>30B7,6B1,5B1,7B4,7B5,7B6,7B8,7B8,8B1,3B4,0B4,1T8,2;8,6;7,6;T0,8;7,8;7,7;T2,3;5,3;5,1;6,1;T6,3;6,5;P-1,0P2,-1P-1,1P7,9P-1,4P2,9xP-1,6P4,9xP6,-1P9,0x
Good fun game, but I will have to say that this game somewhat depends on luck, but that is unavoidable in this type of game, the only thing I would have to say is like say every... I dunno 5 or 10 thousand points you get a jump to use (And I would allow the jumps to stack up, so people can save them), this would somewhat counter the luck of where the squares fall.
Too short, once you get the moon base and flame thrower on your troops, it's pretty much impossible to lose (unless you try to do so) and even getting there isn't that hard. Also, why do flamethrowers work on the moon? Theres no oxygen there... A few other minor errors that would make more sense in the game but also would make it easier so I will not say them. Over all a 3/5.
Guys stop rating this a 1 because you believe that masterminds is better, but I only have a couple problems with this game, first, I'm not sure if this has been fixed but it doesn't save your data, and second, in survival modes the difficulty increases to fast and your mineral supply can't keep up with the necessary increasement in defence, still a 5/5 though.
K, to any of you who say the upgrades don't work, have you even thought about looking in the instructions? once you upgrade something, you have to SPEND MANA IN A BATTLE, to upgrade the building for that battle. Simple, and once you upgrade that building in the battle, THEN, you can start making the unit that said building has, such as archers, knights, catapults, etc.
READ THE INSTRUCTIONS!!