what constitutes a hit in this game seems rather bizarre. why will a blast stop a tank and not even remotely damage it? or why will a shot hit DIRECTLY where an enemy is, yet apparently miss completely?
You'd think with a hit chance percentage of 56%, you'd hit the son of a bitch at some point.
Also, a weapon with a buff which boasts "hit chance +100%" it would affect your hit chance in some way.
why not give the rocket some missile launchers and strafe the f*ckers from low orbit? Even if all you can do is knock the planet-killer bomb over, you'd only need ONE missile. And surely with a bomb that immense, all you really need is one good hit to the top and then gravity will do the rest for you?
at some points the menu screens will disappear for no reason, meaning I have to refresh and do what I was doing all over again. which is annoying the fourth time.
When you highlight them in the 'arrange' tab it should have a picture of what they look like in-battle. It took me ages to figure out which was which just from the thumbnails.