Whenever I get into a race, the camera goes underground and onto the underside of the ground, making it impossible to see where I'm going :/ http://puu.sh/4yPQ5.png
It's too bad the difficulty doesn't come from actual difficulty, but instead from broken game mechanics. Dying when I am nowhere ear anything remotely dangerous after jumping through lazers and spikes and jumping off walls the rest of the level is just dumb.
A better name for this game: Epic Fail 4
There's no originality at all in it. It's basically a rehash of Epic Fail 3.
And even on Epic, there's no strategy involved.
And seriously... think up something a little more creative to make the levels difficult than increasing the amount of enemies by a couple hundred.
I don't have this badge because every frikken time I play this game, it glitches and I can't finish it. I've had my character freeze, the humans run backwards for no reason right into enemies, and tanks stop in the middle of the path and just sit there. 1/5
This game has potential, but the current itineration is nearly unplayable. Sword class takes insane amounts of damage because of the enemy invincibility and doesn't even have knockback to balance that. Ranger class is only good when running away. Mage class just sucks, period. There is a way to buy health at the end of each level, but there aren't enough accessible enemies to afford it even if you kill every single one. This game could be greatly improved by 1) getting rid of the enemy invincibility, 2) allowing the mage to attack diagonally, 3) increase the hp for all characters, 4) make it actually possible to get all the treasure chests (Why is it up near the top about twice as high as I can jump?) 5) give the swordsman a decent knockback, 6) make spikes damage instead of insta-kill, 7) increase rifleman's damage. Now for what I like: 1) Graphic style 2) premise 3) story 4) the credits page :)
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