clicking becomes useless so fast I wonder why it is even there to begin with.
We get a mining bonus with each achievement. That bonus became irrelevant after a couple of hours into the game and I am not running after achievements anymore.
I suggest a % of miners output should be added to the clicking.
In most idle games I've seen clicking becomes useless at some point so other sources become more relevant. I guess some people will overlook them anyway and stop playing as soon as clicking isn't enough on its own to progress. I'll add a few active and passive bonuses.
The new map system for pets is over complicated for no reason. it is really pushing me away from a simple game I enjoyed. The bonus are way to small to be worth the trouble.
I just got access to the 500% boost and I cant see any reason to buy it when compared to the 300% bonus. 300% / 60 = 5 and 500% / 99 = 5.05. the bonus is not nearly enough to justify waiting for 99 gems instead of 60. Am I missing something?
In most idle games I've seen clicking becomes useless at some point so other sources become more relevant. I guess some people will overlook them anyway and stop playing as soon as clicking isn't enough on its own to progress. I'll add a few active and passive bonuses.