the first two challenges (don't seed) are harder than at least the next 6, which is pretty stupid. seriously, how are you supposed to win without seeding if the enemy is outside your shooting range at first and can seed more enemies outside the range you'll ever get?
I liked it.. up until near the end. what you have to do to get the door open is just a bit too weird. at the very least, the code paper you find last should be titled "pyramid code" or something.
for those stuck at the end.. the way up to the bulb has two side ways. also, the one where you have to put in a code, where "e" is engraved, remember the name of the cat. for the other code, take a good look at a photo of the building you're in. the rest should be doable without help
This is a nice game and all, but go to the homepage. For each chapter they want €10'000 which is about $13.000. Seriously, for $13000 I expect more than that, which looks like what one single person could make in a few days, maybe weeks at most. creators are just moneygrabbers, nothing more..
most of the civilians were women and children? really? where were the males? Oh right, being forced to fight in the war. What a nonsense thing to say/write.
well, no real need for archers, is there? first tower magic (for ghosts and flying creatures) then cannons and melee mixed, cannons for damage and melee for slowing the giants and enemies down
so, this is an alien IQ test, do an IQ of 100 is not the mean human intelligence but the mean alien intelligence. How the f*ck did those dumb bastards manage to build such a ship?
damn tammy, I don't get it.. lollipop to the guy with the tongue that has the same swirls, stone hard cookie to the guy with missing teeth, coffe to the big guy who allready looks like he drinks from a mug, chilli to the screaming one and lemon to the remaining one - what am I doing wrong?
What I don't get is, why should I ever level critical? Both a critical hit and the power attack are normal attack + crit attack, so let's say I startet with 10 normal and 10 crit and leveled crit, then I would have a normal attack of 10 and a critical one of 25 (10+15). If I instead leveled damage, I had a normal attack of 15 and a critical one of still 25 (15+10). Upgrade points in critical seem to be wasted.
Okay, great game, addicting and all, but I have two problems: Firstly, let us destroy those flame-throwing pillars because they make fighting too complicated (jumping all the time). Secondly, what's up with Dread Fellbridge? Going from maybe dying once a cave to being killed before you can even react from monsters lurking outside caves is quite hefty. A difference spike if I've ever seen one.
yeah well no. with no money/upgrades received from failed games, this ends in a dead end pretty fast. I had a MG guy, a bruiser and a animal-leg swinging guy and well, they diddn't have a chance at anyone using those flame packages. fusck this game. I know there's some nerdook fanboyism going on here so this will be downvoted to obllivion.
At least level 7 is bugged - I diddn't see all possibilities because the "australia is wrong to ban games" line was not visible. I had to scroll down using the keyboard (no scrollbar) to find it.